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avoid WTF-8.
what arrives from XMPP is already UTF-8 encoded, so applying UTF-8 again
produces somewhat unfortunate results.
this line is not always necessary. before this change, the code was
dependent on the locale.
what arrives from XMPP is already UTF-8 encoded, so applying UTF-8 again
produces somewhat unfortunate results.
this line is not always necessary. before this change, the code was
dependent on the locale.
51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 51c03d82ea50 | /* random.c - Z-machine random number generator
* Copyright (c) 1995-1997 Stefan Jokisch
*
* This file is part of Frotz.
*
* Frotz is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* Frotz is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
#include "frotz.h"
static long A = 1;
static int interval = 0;
static int counter = 0;
/*
* seed_random
*
* Set the seed value for the random number generator.
*
*/
void seed_random (int value)
{
if (value == 0) { /* ask interface for seed value */
A = os_random_seed ();
interval = 0;
} else if (value < 1000) { /* special seed value */
counter = 0;
interval = value;
} else { /* standard seed value */
A = value;
interval = 0;
}
}/* seed_random */
/*
* z_random, store a random number or set the random number seed.
*
* zargs[0] = range (positive) or seed value (negative)
*
*/
void z_random ()
{
if ((short) zargs[0] <= 0) { /* set random seed */
seed_random (- (short) zargs[0]);
store (0);
} else { /* generate random number */
zword result;
if (interval != 0) { /* ...in special mode */
result = counter++;
if (counter == interval) counter = 0;
} else { /* ...in standard mode */
A = 0x015a4e35L * A + 1;
result = (A >> 16) & 0x7fff;
}
store ((zword) (result % zargs[0] + 1));
}
}/* z_random */
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