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Location: libtransport.git/cmake_modules/sqlite3Config.cmake - annotation
4095ec690445
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text/x-cmake
Show frotz backend in cmake output
c5edfd19b1aa c5edfd19b1aa c5edfd19b1aa c5edfd19b1aa c5edfd19b1aa c5edfd19b1aa c5edfd19b1aa c5edfd19b1aa c5edfd19b1aa c5edfd19b1aa c5edfd19b1aa c5edfd19b1aa c5edfd19b1aa c5edfd19b1aa c5edfd19b1aa c5edfd19b1aa c5edfd19b1aa c5edfd19b1aa c5edfd19b1aa c5edfd19b1aa c5edfd19b1aa c5edfd19b1aa c5edfd19b1aa c5edfd19b1aa c5edfd19b1aa c5edfd19b1aa c5edfd19b1aa c5edfd19b1aa c5edfd19b1aa c5edfd19b1aa c5edfd19b1aa c5edfd19b1aa c5edfd19b1aa c5edfd19b1aa c5edfd19b1aa c5edfd19b1aa c5edfd19b1aa c5edfd19b1aa c5edfd19b1aa c5edfd19b1aa c5edfd19b1aa c5edfd19b1aa c5edfd19b1aa c5edfd19b1aa c5edfd19b1aa c5edfd19b1aa c5edfd19b1aa c5edfd19b1aa c5edfd19b1aa | # - find Sqlite 3
# SQLITE3_INCLUDE_DIR - Where to find Sqlite 3 header files (directory)
# SQLITE3_LIBRARIES - Sqlite 3 libraries
# SQLITE3_LIBRARY_RELEASE - Where the release library is
# SQLITE3_LIBRARY_DEBUG - Where the debug library is
# SQLITE3_FOUND - Set to TRUE if we found everything (library, includes and executable)
IF( SQLITE3_INCLUDE_DIR AND SQLITE3_LIBRARY_RELEASE AND SQLITE3_LIBRARY_DEBUG )
SET(SQLITE3_FIND_QUIETLY TRUE)
ENDIF( SQLITE3_INCLUDE_DIR AND SQLITE3_LIBRARY_RELEASE AND SQLITE3_LIBRARY_DEBUG )
FIND_PATH( SQLITE3_INCLUDE_DIR sqlite3.h )
FIND_LIBRARY(SQLITE3_LIBRARY_RELEASE NAMES sqlite3 )
FIND_LIBRARY(SQLITE3_LIBRARY_DEBUG NAMES sqlite3 sqlite3d HINTS /usr/lib/debug/usr/lib/ )
IF( SQLITE3_LIBRARY_RELEASE OR SQLITE3_LIBRARY_DEBUG AND SQLITE3_INCLUDE_DIR )
SET( SQLITE3_FOUND TRUE )
ENDIF( SQLITE3_LIBRARY_RELEASE OR SQLITE3_LIBRARY_DEBUG AND SQLITE3_INCLUDE_DIR )
IF( SQLITE3_LIBRARY_DEBUG AND SQLITE3_LIBRARY_RELEASE )
# if the generator supports configuration types then set
# optimized and debug libraries, or if the CMAKE_BUILD_TYPE has a value
IF( CMAKE_CONFIGURATION_TYPES OR CMAKE_BUILD_TYPE )
SET( SQLITE3_LIBRARIES optimized ${SQLITE3_LIBRARY_RELEASE} debug ${SQLITE3_LIBRARY_DEBUG} )
ELSE( CMAKE_CONFIGURATION_TYPES OR CMAKE_BUILD_TYPE )
# if there are no configuration types and CMAKE_BUILD_TYPE has no value
# then just use the release libraries
SET( SQLITE3_LIBRARIES ${SQLITE3_LIBRARY_RELEASE} )
ENDIF( CMAKE_CONFIGURATION_TYPES OR CMAKE_BUILD_TYPE )
ELSEIF( SQLITE3_LIBRARY_RELEASE )
SET( SQLITE3_LIBRARIES ${SQLITE3_LIBRARY_RELEASE} )
ELSE( SQLITE3_LIBRARY_DEBUG AND SQLITE3_LIBRARY_RELEASE )
SET( SQLITE3_LIBRARIES ${SQLITE3_LIBRARY_DEBUG} )
ENDIF( SQLITE3_LIBRARY_DEBUG AND SQLITE3_LIBRARY_RELEASE )
IF( SQLITE3_FOUND )
IF( NOT SQLITE3_FIND_QUIETLY )
MESSAGE( STATUS "Found Sqlite3 header file in ${SQLITE3_INCLUDE_DIR}")
MESSAGE( STATUS "Found Sqlite3 libraries: ${SQLITE3_LIBRARIES}")
ENDIF( NOT SQLITE3_FIND_QUIETLY )
ELSE(SQLITE3_FOUND)
IF( SQLITE3_FIND_REQUIRED)
MESSAGE( FATAL_ERROR "Could not find Sqlite3" )
ELSE( SQLITE3_FIND_REQUIRED)
MESSAGE( STATUS "Optional package Sqlite3 was not found" )
ENDIF( SQLITE3_FIND_REQUIRED)
ENDIF(SQLITE3_FOUND)
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