Changeset - 263f0b11d851
[Not reviewed]
0 2 0
HanzZ - 14 years ago 2012-02-17 09:59:38
hanzz.k@gmail.com
Call setsid always when spawning backend
2 files changed with 2 insertions and 1 deletions:
0 comments (0 inline, 0 general)
spectrum/src/sample2.cfg
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[service]
 
# 1 if Spectrum should run in server mode.
 
server_mode = 1
 

	
 
# The name of user/group Spectrum runs as.
 
#user=spectrum
 
#group=spectrum
 

	
 
# JID of Spectrum instance.
 
jid = localhost
 

	
 
# Password used to connect the XMPP server in gateway mode.
 
# In server mode, this option is ignored.
 
password = secret
 

	
 
# XMPP server to which Spectrum connects in gateway mode.
 
# In server mode, this option is ignored.
 
server = 127.0.0.1
 

	
 
# XMPP server port.
 
port = 5222
 

	
 
# Interface on which Spectrum listens for backends.
 
backend_host = localhost
 

	
 
# Port on which Spectrum listens for backends.
 
# By default Spectrum chooses random backend port and there's
 
# no need to change it normally
 
#backend_port=10001
 

	
 
# Full path to PKCS#12 cetficiate used for TLS in server mode.
 
#cert=
 

	
 
# Certificate password if any.
 
#cert_password= 
 

	
 
# Number of users per one legacy network backend.
 
users_per_backend=10
 

	
 
# Full path to backend binary.
 
backend=/usr/bin/spectrum2_libpurple_backend
 
#backend=/usr/bin/spectrum2_libircclient-qt_backend
 
# For skype:
 
#backend=/usr/bin/setsid /usr/bin/xvfb-run -n BACKEND_ID -s "-screen 0 10x10x8" -f /tmp/x-skype-gw /usr/bin/spectrum2_skype_backend
 
#backend=/usr/bin/xvfb-run -n BACKEND_ID -s "-screen 0 10x10x8" -f /tmp/x-skype-gw /usr/bin/spectrum2_skype_backend
 

	
 
# Libpurple protocol-id for spectrum_libpurple_backend
 
protocol=prpl-jabber
 
#protocol=prpl-msn
 
#protocol=prpl-icq
 

	
 
# prpl-any means that user sets his protocol in his JID which has to be
 
# in following format: protocol.username@domain.tld
 
# So for example: prpl-jabber.hanzz.k%gmail.com@domain.tld
 
#protocol=prpl-any
 

	
 
[identity]
 
# Name of Spectrum instance in service discovery
 
name=Spectrum Jabber Transport
 

	
 
# Type of transport ("msn", "icq", "xmpp").
 
# Check http://xmpp.org/registrar/disco-categories.html#gateway
 
type=xmpp
 

	
 
# Category of transport, default is "gateway
 
#category=gateway
 

	
 
[logging]
 
# log4cxx/log4j logging configuration file in ini format used for main spectrum2 instance.
 
config = /etc/spectrum2/logging.cfg
 

	
 
# log4cxx/log4j logging configuration file in ini format used for backends.
 
backend_config = /etc/spectrum2/backend-logging.cfg
 

	
 
[database]
 
# Database backend type
 
# "sqlite3", "mysql" or "none" without database backend
 
type = none
 

	
 
# For SQLite3: Full path to database
 
# For MySQL: name of database
 
# default database = /var/lib/spectrum2/$jid/database.sql
 
#database = jabber_transport
 

	
 
# Server.
 
#server = localhost
 

	
 
# Port.
 
#port = 0
 

	
 
# User.
 
#user = spectrum
 

	
 
# Paasword.
 
#password = secret
 

	
 
# Prefix used for tables
 
#prefix = jabber_
 

	
 
[registration]
 
# Enable public registrations
 
enable_public_registration=1
 

	
 
# Text to display upon user registration form
 
username_label=Jabber JID (e.g. user@server.tld):
 
instructions=Enter your remote jabber JID and password as well as your local username and password
 

	
 
# If True a local jabber account on <local_account_server> is needed 
 
# for transport registration, the idea is to enable public registration
 
# from other servers, but only for users, who have already local accounts
 
require_local_account=1
 
local_username_label=Local username (without @server.tld):
 
local_account_server=localhost
 
local_account_server_timeout=10000
 

	
src/networkpluginserver.cpp
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/**
 
 * libtransport -- C++ library for easy XMPP Transports development
 
 *
 
 * Copyright (C) 2011, Jan Kaluza <hanzz.k@gmail.com>
 
 *
 
 * This program is free software; you can redistribute it and/or modify
 
 * it under the terms of the GNU General Public License as published by
 
 * the Free Software Foundation; either version 2 of the License, or
 
 * (at your option) any later version.
 
 *
 
 * This program is distributed in the hope that it will be useful,
 
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 
 * GNU General Public License for more details.
 
 *
 
 * You should have received a copy of the GNU General Public License
 
 * along with this program; if not, write to the Free Software
 
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02111-1301  USA
 
 */
 

	
 
#include "transport/networkpluginserver.h"
 
#include "transport/user.h"
 
#include "transport/transport.h"
 
#include "transport/storagebackend.h"
 
#include "transport/rostermanager.h"
 
#include "transport/usermanager.h"
 
#include "transport/conversationmanager.h"
 
#include "transport/localbuddy.h"
 
#include "transport/config.h"
 
#include "transport/conversation.h"
 
#include "transport/vcardresponder.h"
 
#include "transport/rosterresponder.h"
 
#include "transport/memoryreadbytestream.h"
 
#include "blockresponder.h"
 
#include "Swiften/Swiften.h"
 
#include "Swiften/Server/ServerStanzaChannel.h"
 
#include "Swiften/Elements/StreamError.h"
 
#include "Swiften/Network/BoostConnectionServer.h"
 
#include "Swiften/Elements/AttentionPayload.h"
 
#include "Swiften/Elements/XHTMLIMPayload.h"
 
#include "Swiften/Elements/InvisiblePayload.h"
 
#include "Swiften/Elements/SpectrumErrorPayload.h"
 
#include "transport/protocol.pb.h"
 
#include "log4cxx/logger.h"
 

	
 
#include <Swiften/FileTransfer/ReadBytestream.h>
 
#include <Swiften/Elements/StreamInitiationFileInfo.h>
 

	
 
#ifdef _WIN32
 
#include "windows.h"
 
#else
 
#include "sys/wait.h"
 
#include "sys/signal.h"
 
#include "popt.h"
 
#endif
 

	
 
using namespace log4cxx;
 

	
 
namespace Transport {
 

	
 
static unsigned long backend_id;
 
static unsigned long bytestream_id;
 

	
 
static LoggerPtr logger = Logger::getLogger("NetworkPluginServer");
 

	
 
class NetworkConversation : public Conversation {
 
	public:
 
		NetworkConversation(ConversationManager *conversationManager, const std::string &legacyName, bool muc = false) : Conversation(conversationManager, legacyName, muc) {
 
		}
 

	
 
		// Called when there's new message to legacy network from XMPP network
 
		void sendMessage(boost::shared_ptr<Swift::Message> &message) {
 
			onMessageToSend(this, message);
 
		}
 

	
 
		boost::signal<void (NetworkConversation *, boost::shared_ptr<Swift::Message> &)> onMessageToSend;
 
};
 

	
 
class NetworkFactory : public Factory {
 
	public:
 
		NetworkFactory(NetworkPluginServer *nps) {
 
			m_nps = nps;
 
		}
 

	
 
		// Creates new conversation (NetworkConversation in this case)
 
		Conversation *createConversation(ConversationManager *conversationManager, const std::string &legacyName) {
 
			NetworkConversation *nc = new NetworkConversation(conversationManager, legacyName);
 
			nc->onMessageToSend.connect(boost::bind(&NetworkPluginServer::handleMessageReceived, m_nps, _1, _2));
 
			return nc;
 
		}
 

	
 
		// Creates new LocalBuddy
 
		Buddy *createBuddy(RosterManager *rosterManager, const BuddyInfo &buddyInfo) {
 
			LocalBuddy *buddy = new LocalBuddy(rosterManager, buddyInfo.id);
 
			buddy->setAlias(buddyInfo.alias);
 
			buddy->setName(buddyInfo.legacyName);
 
			buddy->setSubscription(buddyInfo.subscription);
 
			buddy->setGroups(buddyInfo.groups);
 
			buddy->setFlags((BuddyFlag) (buddyInfo.flags));
 
			if (buddyInfo.settings.find("icon_hash") != buddyInfo.settings.end())
 
				buddy->setIconHash(buddyInfo.settings.find("icon_hash")->second.s);
 
			return buddy;
 
		}
 

	
 
	private:
 
		NetworkPluginServer *m_nps;
 
};
 

	
 
// Wraps google protobuf payload into WrapperMessage and serialize it to string
 
#define WRAP(MESSAGE, TYPE) 	pbnetwork::WrapperMessage wrap; \
 
	wrap.set_type(TYPE); \
 
	wrap.set_payload(MESSAGE); \
 
	wrap.SerializeToString(&MESSAGE);
 

	
 
// Executes new backend
 
static unsigned long exec_(std::string path, const char *host, const char *port, const char *config) {
 
	std::string original_path = path;
 
	// BACKEND_ID is replaced with unique ID. The ID is increasing for every backend.
 
	boost::replace_all(path, "BACKEND_ID", boost::lexical_cast<std::string>(backend_id++));
 

	
 
	// Add host and port.
 
	path += std::string(" --host ") + host + " --port " + port + " " + config;
 
	LOG4CXX_INFO(logger, "Starting new backend " << path);
 

	
 
#ifdef _WIN32
 
	STARTUPINFO         si;
 
	PROCESS_INFORMATION pi;
 

	
 
	ZeroMemory (&si, sizeof(si));
 
	si.cb=sizeof (si);
 

	
 
	if (! CreateProcess(
 
	NULL,
 
	(LPSTR)path.c_str(),         // command line
 
	0,                    // process attributes
 
	0,                    // thread attributes
 
	0,                    // inherit handles
 
	0,                    // creation flags
 
	0,                    // environment
 
	0,                    // cwd
 
	&si,
 
	&pi
 
	)
 
	)  {
 
		LOG4CXX_ERROR(logger, "Could not start process");
 
	}
 

	
 
	return 0;
 
#else
 
	// Create array of char * from string using -lpopt library
 
	char *p = (char *) malloc(path.size() + 1);
 
	strcpy(p, path.c_str());
 
	int argc;
 
	char **argv;
 
	poptParseArgvString(p, &argc, (const char ***) &argv);
 

	
 
	// fork and exec
 
	pid_t pid = fork();
 
	if ( pid == 0 ) {
 
		setsid();
 
		// child process
 
		exit(execv(argv[0], argv));
 
	} else if ( pid < 0 ) {
 
		// fork failed
 
	}
 
	free(p);
 

	
 
	return (unsigned long) pid;
 
#endif
 
}
 

	
 
#ifndef _WIN32
 
static void SigCatcher(int n) {
 
	pid_t result;
 
	int status;
 
	// Read exit code from all children to not have zombies arround
 
	// WARNING: Do not put LOG4CXX_ here, because it can lead to deadlock
 
	while ((result = waitpid(0, &status, WNOHANG)) > 0) {
 
		if (result != 0) {
 
			if (WIFEXITED(status)) {
 
				if (WEXITSTATUS(status) != 0) {
 
// 					LOG4CXX_ERROR(logger, "Backend can not be started, exit_code=" << WEXITSTATUS(status));
 
				}
 
			}
 
			else {
 
// 				LOG4CXX_ERROR(logger, "Backend can not be started");
 
			}
 
		}
 
	}
 
}
 
#endif
 

	
 
static void handleBuddyPayload(LocalBuddy *buddy, const pbnetwork::Buddy &payload) {
 
	buddy->setName(payload.buddyname());
 
	// Set alias only if it's not empty. Backends are allowed to send empty alias if it has
 
	// not changed.
 
	if (!payload.alias().empty()) {
 
		buddy->setAlias(payload.alias());
 
	}
 

	
 
	// Change groups if it's not empty. The same as above...
 
	std::vector<std::string> groups;
 
	for (int i = 0; i < payload.group_size(); i++) {
 
		groups.push_back(payload.group(i));
 
	}
 
	if (!groups.empty()) {
 
		buddy->setGroups(groups);
 
	}
 

	
 
	buddy->setStatus(Swift::StatusShow((Swift::StatusShow::Type) payload.status()), payload.statusmessage());
 
	buddy->setIconHash(payload.iconhash());
 
	buddy->setBlocked(payload.blocked());
 
}
 

	
 
NetworkPluginServer::NetworkPluginServer(Component *component, Config *config, UserManager *userManager, FileTransferManager *ftManager) {
 
	m_ftManager = ftManager;
 
	m_userManager = userManager;
 
	m_config = config;
 
	m_component = component;
 
	m_isNextLongRun = false;
 
	m_component->m_factory = new NetworkFactory(this);
 
	m_userManager->onUserCreated.connect(boost::bind(&NetworkPluginServer::handleUserCreated, this, _1));
 
	m_userManager->onUserDestroyed.connect(boost::bind(&NetworkPluginServer::handleUserDestroyed, this, _1));
 

	
 
	m_pingTimer = component->getNetworkFactories()->getTimerFactory()->createTimer(20000);
 
	m_pingTimer->onTick.connect(boost::bind(&NetworkPluginServer::pingTimeout, this));
 
	m_pingTimer->start();
 

	
 
	if (CONFIG_INT(m_config, "service.memory_collector_time") != 0) {
 
		m_collectTimer = component->getNetworkFactories()->getTimerFactory()->createTimer(CONFIG_INT(m_config, "service.memory_collector_time"));
 
		m_collectTimer->onTick.connect(boost::bind(&NetworkPluginServer::collectBackend, this));
 
		m_collectTimer->start();
 
	}
 

	
 
	m_vcardResponder = new VCardResponder(component->getIQRouter(), component->getNetworkFactories(), userManager);
 
	m_vcardResponder->onVCardRequired.connect(boost::bind(&NetworkPluginServer::handleVCardRequired, this, _1, _2, _3));
 
	m_vcardResponder->onVCardUpdated.connect(boost::bind(&NetworkPluginServer::handleVCardUpdated, this, _1, _2));
 
	m_vcardResponder->start();
 

	
 
	m_rosterResponder = new RosterResponder(component->getIQRouter(), userManager);
 
	m_rosterResponder->onBuddyAdded.connect(boost::bind(&NetworkPluginServer::handleBuddyAdded, this, _1, _2));
 
	m_rosterResponder->onBuddyRemoved.connect(boost::bind(&NetworkPluginServer::handleBuddyRemoved, this, _1));
 
	m_rosterResponder->onBuddyUpdated.connect(boost::bind(&NetworkPluginServer::handleBuddyUpdated, this, _1, _2));
 
	m_rosterResponder->start();
 

	
 
	m_blockResponder = new BlockResponder(component->getIQRouter(), userManager);
 
	m_blockResponder->onBlockToggled.connect(boost::bind(&NetworkPluginServer::handleBlockToggled, this, _1));
 
	m_blockResponder->start();
 

	
 
	m_server = component->getNetworkFactories()->getConnectionServerFactory()->createConnectionServer(Swift::HostAddress(CONFIG_STRING(m_config, "service.backend_host")), boost::lexical_cast<int>(CONFIG_STRING(m_config, "service.backend_port")));
 
	m_server->onNewConnection.connect(boost::bind(&NetworkPluginServer::handleNewClientConnection, this, _1));
 
	m_server->start();
 

	
 
	LOG4CXX_INFO(logger, "Listening on host " << CONFIG_STRING(m_config, "service.backend_host") << " port " << CONFIG_STRING(m_config, "service.backend_port"));
 

	
 
#ifndef _WIN32
 
	signal(SIGCHLD, SigCatcher);
 
#endif
 

	
 
	exec_(CONFIG_STRING(m_config, "service.backend"), CONFIG_STRING(m_config, "service.backend_host").c_str(), CONFIG_STRING(m_config, "service.backend_port").c_str(), m_config->getConfigFile().c_str());
 
	LOG4CXX_INFO(logger, "Backend should now connect to Spectrum2 instance. Spectrum2 won't accept any connection before backend connects");
 
}
 

	
 
NetworkPluginServer::~NetworkPluginServer() {
 
	for (std::list<Backend *>::const_iterator it = m_clients.begin(); it != m_clients.end(); it++) {
 
		LOG4CXX_INFO(logger, "Stopping backend " << *it);
 
		std::string message;
 
		pbnetwork::WrapperMessage wrap;
 
		wrap.set_type(pbnetwork::WrapperMessage_Type_TYPE_EXIT);
 
		wrap.SerializeToString(&message);
 

	
 
		Backend *c = (Backend *) *it;
 
		send(c->connection, message);
 
	}
 

	
 
	m_pingTimer->stop();
 
	m_server->stop();
 
	m_server.reset();
 
	delete m_component->m_factory;
 
	delete m_vcardResponder;
 
	delete m_rosterResponder;
 
	delete m_blockResponder;
 
}
 

	
 
void NetworkPluginServer::handleNewClientConnection(boost::shared_ptr<Swift::Connection> c) {
 
	// Create new Backend instance
 
	Backend *client = new Backend;
 
	client->pongReceived = -1;
 
	client->connection = c;
 
	client->res = 0;
 
	client->init_res = 0;
 
	client->shared = 0;
 
	client->willDie = 0;
 
	// Backend does not accept new clients automatically if it's long-running
 
	client->acceptUsers = !m_isNextLongRun;
 
	client->longRun = m_isNextLongRun;
 

	
 
	LOG4CXX_INFO(logger, "New" + (client->longRun ? std::string(" long-running") : "") +  " backend " << client << " connected. Current backend count=" << (m_clients.size() + 1));
 

	
 
	if (m_clients.size() == 0) {
 
		// first backend connected, start the server, we're ready.
 
		m_component->start();
 
	}
 

	
 
	m_clients.push_front(client);
 

	
 
	c->onDisconnected.connect(boost::bind(&NetworkPluginServer::handleSessionFinished, this, client));
 
	c->onDataRead.connect(boost::bind(&NetworkPluginServer::handleDataRead, this, client, _1));
 
	sendPing(client);
 

	
 
	// sendPing sets pongReceived to 0, but we want to have it -1 to ignore this backend
 
	// in first ::pingTimeout call, because it can be called right after this function
 
	// and backend wouldn't have any time to response to ping.
 
	client->pongReceived = -1;
 

	
 
	// some users are in queue waiting for this backend
 
	while(!m_waitingUsers.empty()) {
 
		// There's no new backend, so stop associating users and wait for new backend,
 
		// which has been already spawned in getFreeClient() call.
 
		if (getFreeClient() == NULL)
 
			break;
 

	
 
		User *u = m_waitingUsers.front();
 
		m_waitingUsers.pop_front();
 

	
 
		LOG4CXX_INFO(logger, "Associating " << u->getJID().toString() << " with this backend");
 

	
 
		// associate backend with user
 
		handleUserCreated(u);
 

	
 
		// connect user if it's ready
 
		if (u->isReadyToConnect()) {
 
			handleUserReadyToConnect(u);
 
		}
 

	
 
	}
 
}
 

	
 
void NetworkPluginServer::handleSessionFinished(Backend *c) {
 
	LOG4CXX_INFO(logger, "Backend " << c << " disconnected. Current backend count=" << (m_clients.size() - 1));
 

	
 
	// This backend will do, so we can't reconnect users to it in User::handleDisconnected call
 
	c->willDie = true;
 

	
 
	// If there are users associated with this backend, it must have crashed, so print error output
 
	// and disconnect users
 
	for (std::list<User *>::const_iterator it = c->users.begin(); it != c->users.end(); it++) {
 
		LOG4CXX_ERROR(logger, "Backend " << c << " disconnected (probably crashed) with active user " << (*it)->getJID().toString());
 
		(*it)->setData(NULL);
 
		(*it)->handleDisconnected("Internal Server Error, please reconnect.");
 
	}
 

	
 
	std::string message;
 
	pbnetwork::WrapperMessage wrap;
 
	wrap.set_type(pbnetwork::WrapperMessage_Type_TYPE_EXIT);
 
	wrap.SerializeToString(&message);
 

	
 
	send(c->connection, message);
 

	
 
	c->connection->onDisconnected.disconnect_all_slots();
 
	c->connection->onDataRead.disconnect_all_slots();
 
	c->connection->disconnect();
 
	c->connection.reset();
 

	
 
	m_clients.remove(c);
 
	delete c;
 
}
 

	
 
void NetworkPluginServer::handleConnectedPayload(const std::string &data) {
 
	pbnetwork::Connected payload;
 
	if (payload.ParseFromString(data) == false) {
 
		// TODO: ERROR
 
		return;
 
	}
 

	
 
	User *user = m_userManager->getUser(payload.user());
 
	if (!user) {
 
		LOG4CXX_ERROR(logger, "Connected payload received for unknown user " << payload.user());
 
		return;
 
	}
 

	
 
	user->setConnected(true);
 
	m_component->m_userRegistry->onPasswordValid(payload.user());
 
}
 

	
 
void NetworkPluginServer::handleDisconnectedPayload(const std::string &data) {
 
	pbnetwork::Disconnected payload;
 
	if (payload.ParseFromString(data) == false) {
 
		// TODO: ERROR
 
		return;
 
	}
 

	
 
	m_component->m_userRegistry->onPasswordInvalid(payload.user(), payload.message());
 

	
 
	User *user = m_userManager->getUser(payload.user());
 
	if (!user) {
 
		return;
 
	}
 
	user->handleDisconnected(payload.message(), (Swift::SpectrumErrorPayload::Error) payload.error());
 
}
 

	
 
void NetworkPluginServer::handleVCardPayload(const std::string &data) {
 
	pbnetwork::VCard payload;
 
	if (payload.ParseFromString(data) == false) {
 
		std::cout << "PARSING ERROR\n";
 
		// TODO: ERROR
 
		return;
 
	}
 

	
 
	boost::shared_ptr<Swift::VCard> vcard(new Swift::VCard());
 
	vcard->setFullName(payload.fullname());
 
	vcard->setPhoto(Swift::createByteArray(payload.photo()));
 
	vcard->setNickname(payload.nickname());
 

	
 
	m_vcardResponder->sendVCard(payload.id(), vcard);
 
}
 

	
 
void NetworkPluginServer::handleAuthorizationPayload(const std::string &data) {
 
	pbnetwork::Buddy payload;
 
	if (payload.ParseFromString(data) == false) {
 
		// TODO: ERROR
 
		return;
 
	}
 

	
 
	User *user = m_userManager->getUser(payload.username());
 
	if (!user)
 
		return;
 

	
 
	// Create subscribe presence and forward it to XMPP side
 
	Swift::Presence::ref response = Swift::Presence::create();
 
	response->setTo(user->getJID());
 
	std::string name = payload.buddyname();
 

	
 
	name = Swift::JID::getEscapedNode(name);
 

	
 
// 	if (name.find_last_of("@") != std::string::npos) { // OK when commented
 
// 		name.replace(name.find_last_of("@"), 1, "%"); // OK when commented
 
// 	}
 

	
 
	response->setFrom(Swift::JID(name, m_component->getJID().toString()));
 
	response->setType(Swift::Presence::Subscribe);
 
	m_component->getStanzaChannel()->sendPresence(response);
 
}
 

	
 
void NetworkPluginServer::handleChatStatePayload(const std::string &data, Swift::ChatState::ChatStateType type) {
 
	pbnetwork::Buddy payload;
 
	if (payload.ParseFromString(data) == false) {
 
		// TODO: ERROR
 
		return;
 
	}
 

	
 
	User *user = m_userManager->getUser(payload.username());
 
	if (!user)
 
		return;
 

	
 
	// We're not creating new Conversation just because of chatstates.
 
	// Some networks/clients spams with chatstates a lot and it leads to bigger memory usage.
 
	NetworkConversation *conv = (NetworkConversation *) user->getConversationManager()->getConversation(payload.buddyname());
 
	if (!conv) {
 
		return;
 
	}
 

	
 
	// Forward chatstate
 
	boost::shared_ptr<Swift::Message> msg(new Swift::Message());
 
	msg->addPayload(boost::make_shared<Swift::ChatState>(type));
 

	
 
	conv->handleMessage(msg);
 
}
 

	
 
void NetworkPluginServer::handleBuddyChangedPayload(const std::string &data) {
 
	pbnetwork::Buddy payload;
 
	if (payload.ParseFromString(data) == false) {
 
		// TODO: ERROR
 
		return;
 
	}
 

	
 
	User *user = m_userManager->getUser(payload.username());
 
	if (!user)
 
		return;
 

	
 
	LocalBuddy *buddy = (LocalBuddy *) user->getRosterManager()->getBuddy(payload.buddyname());
 
	if (buddy) {
 
		handleBuddyPayload(buddy, payload);
 
		buddy->handleBuddyChanged();
 
	}
 
	else {
 
		buddy = new LocalBuddy(user->getRosterManager(), -1);
 
		buddy->setFlags(BUDDY_JID_ESCAPING);
 
		handleBuddyPayload(buddy, payload);
 
		user->getRosterManager()->setBuddy(buddy);
 
	}
 
}
 

	
 
void NetworkPluginServer::handleParticipantChangedPayload(const std::string &data) {
 
	pbnetwork::Participant payload;
 
	if (payload.ParseFromString(data) == false) {
 
		// TODO: ERROR
 
		return;
 
	}
 

	
 
	User *user = m_userManager->getUser(payload.username());
 
	if (!user)
 
		return;
 

	
 
	NetworkConversation *conv = (NetworkConversation *) user->getConversationManager()->getConversation(payload.room());
 
	if (!conv) {
 
		return;
 
	}
 

	
 
	conv->handleParticipantChanged(payload.nickname(), payload.flag(), payload.status(), payload.statusmessage(), payload.newname());
 
}
 

	
 
void NetworkPluginServer::handleRoomChangedPayload(const std::string &data) {
 
	pbnetwork::Room payload;
 
	if (payload.ParseFromString(data) == false) {
 
		return;
 
	}
 

	
 
	User *user = m_userManager->getUser(payload.username());
 
	if (!user)
 
		return;
 

	
 
	NetworkConversation *conv = (NetworkConversation *) user->getConversationManager()->getConversation(payload.room());
 
	if (!conv) {
 
		return;
 
	}
 

	
 
	conv->setNickname(payload.nickname());
 
}
 

	
 
void NetworkPluginServer::handleConvMessagePayload(const std::string &data, bool subject) {
 
	pbnetwork::ConversationMessage payload;
 

	
 
	if (payload.ParseFromString(data) == false) {
 
		// TODO: ERROR
 
		return;
 
	}
 

	
 
	User *user = m_userManager->getUser(payload.username());
 
	if (!user)
 
		return;
 

	
 
	// Message from legacy network triggers network acticity
 
	user->updateLastActivity();
 

	
 
	// Set proper body.
 
	boost::shared_ptr<Swift::Message> msg(new Swift::Message());
 
	if (subject) {
 
		msg->setSubject(payload.message());
 
	}
 
	else {
 
		msg->setBody(payload.message());
 
	}
 

	
 
	// Add xhtml-im payload.
 
	if (!payload.xhtml().empty()) {
 
		msg->addPayload(boost::make_shared<Swift::XHTMLIMPayload>(payload.xhtml()));
 
	}
 

	
 
	// Create new Conversation if it does not exist
 
	NetworkConversation *conv = (NetworkConversation *) user->getConversationManager()->getConversation(payload.buddyname());
 
	if (!conv) {
 
		conv = new NetworkConversation(user->getConversationManager(), payload.buddyname());
 
		conv->onMessageToSend.connect(boost::bind(&NetworkPluginServer::handleMessageReceived, this, _1, _2));
 
	}
 

	
 
	// Forward it
 
	conv->handleMessage(msg, payload.nickname());
 
}
 

	
 
void NetworkPluginServer::handleAttentionPayload(const std::string &data) {
 
	pbnetwork::ConversationMessage payload;
 
	if (payload.ParseFromString(data) == false) {
 
		// TODO: ERROR
 
		return;
 
	}
 

	
 
	User *user = m_userManager->getUser(payload.username());
 
	if (!user)
 
		return;
 

	
 
	boost::shared_ptr<Swift::Message> msg(new Swift::Message());
 
	msg->setBody(payload.message());
 
	msg->addPayload(boost::make_shared<Swift::AttentionPayload>());
 

	
 
	// Attentions trigger new Conversation creation
 
	NetworkConversation *conv = (NetworkConversation *) user->getConversationManager()->getConversation(payload.buddyname());
 
	if (!conv) {
 
		conv = new NetworkConversation(user->getConversationManager(), payload.buddyname());
 
		conv->onMessageToSend.connect(boost::bind(&NetworkPluginServer::handleMessageReceived, this, _1, _2));
 
	}
 

	
 
	conv->handleMessage(msg);
 
}
 

	
 
void NetworkPluginServer::handleStatsPayload(Backend *c, const std::string &data) {
 
	pbnetwork::Stats payload;
 
	if (payload.ParseFromString(data) == false) {
 
		// TODO: ERROR
 
		return;
 
	}
 

	
 
	c->res = payload.res();
 
	c->init_res = payload.init_res();
 
	c->shared = payload.shared();
 
}
 

	
 
void NetworkPluginServer::handleFTStartPayload(const std::string &data) {
 
	pbnetwork::File payload;
 
	if (payload.ParseFromString(data) == false) {
 
		// TODO: ERROR
 
		return;
 
	}
 

	
 
	User *user = m_userManager->getUser(payload.username());
 
	if (!user)
 
		return;
 

	
 
	LOG4CXX_INFO(logger, "handleFTStartPayload " << payload.filename() << " " << payload.buddyname());
 
	
 
	LocalBuddy *buddy = (LocalBuddy *) user->getRosterManager()->getBuddy(payload.buddyname());
 
	if (!buddy) {
 
		// TODO: escape? reject?
 
		return;
 
	}
 

	
 
	Swift::StreamInitiationFileInfo fileInfo;
 
	fileInfo.setSize(payload.size());
 
	fileInfo.setName(payload.filename());
 

	
 
	Backend *c = (Backend *) user->getData();
 
	boost::shared_ptr<MemoryReadBytestream> bytestream(new MemoryReadBytestream(payload.size()));
 
	bytestream->onDataNeeded.connect(boost::bind(&NetworkPluginServer::handleFTDataNeeded, this, c, bytestream_id + 1));
 

	
 
	LOG4CXX_INFO(logger, "jid=" << buddy->getJID());
 

	
 
	FileTransferManager::Transfer transfer = m_ftManager->sendFile(user, buddy, bytestream, fileInfo);
 
	if (!transfer.ft) {
 
		handleFTRejected(user, payload.buddyname(), payload.filename(), payload.size());
 
		return;
 
	}
 

	
 
	m_filetransfers[++bytestream_id] = transfer;
 
	transfer.ft->onStateChange.connect(boost::bind(&NetworkPluginServer::handleFTStateChanged, this, _1, payload.username(), payload.buddyname(), payload.filename(), payload.size(), bytestream_id));
 
	transfer.ft->start();
 
}
 

	
 
void NetworkPluginServer::handleFTFinishPayload(const std::string &data) {
 
	pbnetwork::File payload;
 
	if (payload.ParseFromString(data) == false) {
 
		// TODO: ERROR
 
		return;
 
	}
 

	
 
	if (payload.has_ftid()) {
 
		if (m_filetransfers.find(payload.ftid()) != m_filetransfers.end()) {
 
			FileTransferManager::Transfer &transfer = m_filetransfers[payload.ftid()];
 
			transfer.ft->cancel();
 
		}
 
		else {
 
			LOG4CXX_ERROR(logger, "FTFinishPayload for unknown ftid=" << payload.ftid());
 
		}
 
	}
 

	
 
}
 

	
 
void NetworkPluginServer::handleFTDataPayload(Backend *b, const std::string &data) {
 
	pbnetwork::FileTransferData payload;
 
	if (payload.ParseFromString(data) == false) {
 
		// TODO: ERROR
 
		return;
 
	}
 

	
 
// 	User *user = m_userManager->getUser(payload.username());
 
// 	if (!user)
 
// 		return;
 

	
 
	FileTransferManager::Transfer &transfer = m_filetransfers[payload.ftid()];
 
	MemoryReadBytestream *bytestream = (MemoryReadBytestream *) transfer.readByteStream.get();
 

	
 
	if (bytestream->appendData(payload.data()) > 5000000) {
 
		pbnetwork::FileTransferData f;
 
		f.set_ftid(payload.ftid());
 
		f.set_data("");
 

	
 
		std::string message;
 
		f.SerializeToString(&message);
 

	
 
		WRAP(message, pbnetwork::WrapperMessage_Type_TYPE_FT_PAUSE);
 

	
 
		send(b->connection, message);
 
	}
 
}
 

	
 
void NetworkPluginServer::handleFTDataNeeded(Backend *b, unsigned long ftid) {
 
	pbnetwork::FileTransferData f;
 
	f.set_ftid(ftid);
 
	f.set_data("");
 

	
 
	std::string message;
 
	f.SerializeToString(&message);
 

	
 
	WRAP(message, pbnetwork::WrapperMessage_Type_TYPE_FT_CONTINUE);
 

	
 
	send(b->connection, message);
 
}
 

	
 
void NetworkPluginServer::handleDataRead(Backend *c, boost::shared_ptr<Swift::SafeByteArray> data) {
 
	// Append data to buffer
 
	c->data.insert(c->data.end(), data->begin(), data->end());
 

	
 
	// Parse data while there are some
 
	while (c->data.size() != 0) {
 
		// expected_size of wrapper message
 
		unsigned int expected_size;
 

	
 
		// if data is >= 4, we have whole header and we can
 
		// read expected_size.
 
		if (c->data.size() >= 4) {
 
			expected_size = *((unsigned int*) &c->data[0]);
 
			expected_size = ntohl(expected_size);
 
			// If we don't have whole wrapper message, wait for next
 
			// handleDataRead call.
 
			if (c->data.size() - 4 < expected_size)
 
				return;
 
		}
 
		else {
 
			return;
 
		}
 

	
 
		// Parse wrapper message and erase it from buffer.
 
		pbnetwork::WrapperMessage wrapper;
 
		if (wrapper.ParseFromArray(&c->data[4], expected_size) == false) {
 
			std::cout << "PARSING ERROR " << expected_size << "\n";
 
			c->data.erase(c->data.begin(), c->data.begin() + 4 + expected_size);
 
			continue;
 
		}
 
		c->data.erase(c->data.begin(), c->data.begin() + 4 + expected_size);
 

	
 
		// Handle payload in wrapper message
 
		switch(wrapper.type()) {
 
			case pbnetwork::WrapperMessage_Type_TYPE_CONNECTED:
 
				handleConnectedPayload(wrapper.payload());
 
				break;
 
			case pbnetwork::WrapperMessage_Type_TYPE_DISCONNECTED:
 
				handleDisconnectedPayload(wrapper.payload());
 
				break;
 
			case pbnetwork::WrapperMessage_Type_TYPE_BUDDY_CHANGED:
 
				handleBuddyChangedPayload(wrapper.payload());
 
				break;
 
			case pbnetwork::WrapperMessage_Type_TYPE_CONV_MESSAGE:
 
				handleConvMessagePayload(wrapper.payload());
 
				break;
 
			case pbnetwork::WrapperMessage_Type_TYPE_ROOM_SUBJECT_CHANGED:
 
				handleConvMessagePayload(wrapper.payload(), true);
 
				break;
 
			case pbnetwork::WrapperMessage_Type_TYPE_PONG:
 
				c->pongReceived = true;
 
				break;
 
			case pbnetwork::WrapperMessage_Type_TYPE_PARTICIPANT_CHANGED:
 
				handleParticipantChangedPayload(wrapper.payload());
 
				break;
 
			case pbnetwork::WrapperMessage_Type_TYPE_ROOM_NICKNAME_CHANGED:
 
				handleRoomChangedPayload(wrapper.payload());
 
				break;
 
			case pbnetwork::WrapperMessage_Type_TYPE_VCARD:
 
				handleVCardPayload(wrapper.payload());
 
				break;
 
			case pbnetwork::WrapperMessage_Type_TYPE_BUDDY_TYPING:
 
				handleChatStatePayload(wrapper.payload(), Swift::ChatState::Composing);
 
				break;
 
			case pbnetwork::WrapperMessage_Type_TYPE_BUDDY_TYPED:
 
				handleChatStatePayload(wrapper.payload(), Swift::ChatState::Paused);
 
				break;
 
			case pbnetwork::WrapperMessage_Type_TYPE_BUDDY_STOPPED_TYPING:
 
				handleChatStatePayload(wrapper.payload(), Swift::ChatState::Active);
 
				break;
 
			case pbnetwork::WrapperMessage_Type_TYPE_AUTH_REQUEST:
 
				handleAuthorizationPayload(wrapper.payload());
 
				break;
 
			case pbnetwork::WrapperMessage_Type_TYPE_ATTENTION:
 
				handleAttentionPayload(wrapper.payload());
 
				break;
 
			case pbnetwork::WrapperMessage_Type_TYPE_STATS:
 
				handleStatsPayload(c, wrapper.payload());
 
				break;
 
			case pbnetwork::WrapperMessage_Type_TYPE_FT_START:
 
				handleFTStartPayload(wrapper.payload());
 
				break;
 
			case pbnetwork::WrapperMessage_Type_TYPE_FT_FINISH:
 
				handleFTFinishPayload(wrapper.payload());
 
				break;
 
			case pbnetwork::WrapperMessage_Type_TYPE_FT_DATA:
 
				handleFTDataPayload(c, wrapper.payload());
 
				break;
 
			default:
 
				return;
 
		}
 
	}
 
}
 

	
 
void NetworkPluginServer::send(boost::shared_ptr<Swift::Connection> &c, const std::string &data) {
 
	// generate header - size of wrapper message
 
	char header[4];
 
	*((int*)(header)) = htonl(data.size());
 

	
 
	// send header together with wrapper message
 
	c->write(Swift::createSafeByteArray(std::string(header, 4) + data));
 
}
 

	
 
void NetworkPluginServer::pingTimeout() {
 
	// TODO: move to separate timer, those 2 loops could be expensive
 
	// Some users are connected for weeks and they are blocking backend to be destroyed and its memory
 
	// to be freed. We are finding users who are inactive for more than "idle_reconnect_time" seconds and
 
	// reconnect them to long-running backend, where they can idle hapilly till the end of ages.
 
	time_t now = time(NULL);
 
	std::vector<User *> usersToMove;
 
	unsigned long diff = CONFIG_INT(m_config, "service.idle_reconnect_time");
 
	if (diff != 0) {
 
		for (std::list<Backend *>::const_iterator it = m_clients.begin(); it != m_clients.end(); it++) {
 
			// Users from long-running backends can't be moved
 
			if ((*it)->longRun) {
 
				continue;
 
			}
 

	
 
			// Find users which are inactive for more than 'diff'
 
			BOOST_FOREACH(User *u, (*it)->users) {
 
				if (now - u->getLastActivity() > diff) {
 
					usersToMove.push_back(u);
 
				}
 
			}
 
		}
 

	
 
		// Move inactive users to long-running backend.
 
		BOOST_FOREACH(User *u, usersToMove) {
 
			LOG4CXX_INFO(logger, "Moving user " << u->getJID().toString() << " to long-running backend");
 
			if (!moveToLongRunBackend(u))
 
				break;
 
		}
 
	}
 

	
 

	
 
	// check ping responses
 
	std::vector<Backend *> toRemove;
 
	for (std::list<Backend *>::const_iterator it = m_clients.begin(); it != m_clients.end(); it++) {
 
		// pong has been received OR backend just connected and did not have time to answer the ping
 
		// request.
 
		if ((*it)->pongReceived || (*it)->pongReceived == -1) {
 
			sendPing((*it));
 
		}
 
		else {
 
			LOG4CXX_INFO(logger, "Disconnecting backend " << (*it) << ". PING response not received.");
 
			toRemove.push_back(*it);
 
		}
 

	
 
		if ((*it)->users.size() == 0) {
 
			LOG4CXX_INFO(logger, "Disconnecting backend " << (*it) << ". There are no users.");
 
			toRemove.push_back(*it);
 
		}
 
	}
 

	
 
	BOOST_FOREACH(Backend *b, toRemove) {
 
		handleSessionFinished(b);
 
	}
 

	
 
	m_pingTimer->start();
 
}
 

	
 
void NetworkPluginServer::collectBackend() {
 
	// Stop accepting new users to backend with the biggest memory usage. This prevents backends
 
	// which are leaking to eat whole memory by connectin new users to legacy network.
 
	LOG4CXX_INFO(logger, "Collect backend called, finding backend which will be set to die");
 
	unsigned long max = 0;
 
	Backend *backend = NULL;
 
	for (std::list<Backend *>::const_iterator it = m_clients.begin(); it != m_clients.end(); it++) {
 
		if ((*it)->res > max) {
 
			max = (*it)->res;
 
			backend = (*it);
 
		}
 
	}
 

	
 
	if (backend) {
 
		if (m_collectTimer) {
 
			m_collectTimer->start();
 
		}
 
		LOG4CXX_INFO(logger, "Backend " << backend << "is set to die");
 
		backend->acceptUsers = false;
 
	}
 
}
 

	
 
bool NetworkPluginServer::moveToLongRunBackend(User *user) {
 
	// Check if user has already some backend
 
	Backend *old = (Backend *) user->getData();
 
	if (!old) {
 
		LOG4CXX_INFO(logger, "User " << user->getJID().toString() << " does not have old backend. Not moving.");
 
		return true;
 
	}
 

	
 
	// if he's already on long run, do nothing
 
	if (old->longRun) {
 
		LOG4CXX_INFO(logger, "User " << user->getJID().toString() << " is already on long-running backend. Not moving.");
 
		return true;
 
	}
 

	
 
	// Get free longrun backend, if there's no longrun backend, create one and wait
 
	// for its connection
 
	Backend *backend = getFreeClient(false, true);
 
	if (!backend) {
 
		LOG4CXX_INFO(logger, "No free long-running backend for user " << user->getJID().toString() << ". Will try later");
 
		return false;
 
	}
 

	
 
	// old backend will trigger disconnection which has to be ignored to keep user online
 
	user->setIgnoreDisconnect(true);
 

	
 
	// remove user from the old backend
 
	// If backend is empty, it will be collected by pingTimeout
 
	old->users.remove(user);
 

	
 
	// switch to new backend and connect
 
	user->setData(backend);
 
	backend->users.push_back(user);
 

	
 
	// connect him
 
	handleUserReadyToConnect(user);
 
	return true;
 
}
 

	
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