Changeset - 4c1fcb4344e3
[Not reviewed]
0 1 0
HanzZ - 13 years ago 2013-01-31 19:12:00
hanzz.k@gmail.com
Show better log in case of ENOENT error returned by backend
1 file changed with 4 insertions and 0 deletions:
0 comments (0 inline, 0 general)
src/networkpluginserver.cpp
Show inline comments
 
@@ -259,192 +259,196 @@ static void handleBuddyPayload(LocalBuddy *buddy, const pbnetwork::Buddy &payloa
 
	buddy->setBlocked(payload.blocked());
 
}
 

	
 
NetworkPluginServer::NetworkPluginServer(Component *component, Config *config, UserManager *userManager, FileTransferManager *ftManager, DiscoItemsResponder *discoItemsResponder) {
 
	_server = this;
 
	m_ftManager = ftManager;
 
	m_userManager = userManager;
 
	m_config = config;
 
	m_component = component;
 
	m_isNextLongRun = false;
 
	m_adminInterface = NULL;
 
	m_startingBackend = false;
 
	m_lastLogin = 0;
 
	m_discoItemsResponder = discoItemsResponder;
 
	m_component->m_factory = new NetworkFactory(this);
 
	m_userManager->onUserCreated.connect(boost::bind(&NetworkPluginServer::handleUserCreated, this, _1));
 
	m_userManager->onUserDestroyed.connect(boost::bind(&NetworkPluginServer::handleUserDestroyed, this, _1));
 

	
 
	m_pingTimer = component->getNetworkFactories()->getTimerFactory()->createTimer(20000);
 
	m_pingTimer->onTick.connect(boost::bind(&NetworkPluginServer::pingTimeout, this));
 
	m_pingTimer->start();
 

	
 
	m_loginTimer = component->getNetworkFactories()->getTimerFactory()->createTimer(CONFIG_INT(config, "service.login_delay") * 1000);
 
	m_loginTimer->onTick.connect(boost::bind(&NetworkPluginServer::loginDelayFinished, this));
 
	m_loginTimer->start();
 

	
 
	if (CONFIG_INT(m_config, "service.memory_collector_time") != 0) {
 
		m_collectTimer = component->getNetworkFactories()->getTimerFactory()->createTimer(CONFIG_INT(m_config, "service.memory_collector_time"));
 
		m_collectTimer->onTick.connect(boost::bind(&NetworkPluginServer::collectBackend, this));
 
		m_collectTimer->start();
 
	}
 

	
 
	m_vcardResponder = new VCardResponder(component->getIQRouter(), component->getNetworkFactories(), userManager);
 
	m_vcardResponder->onVCardRequired.connect(boost::bind(&NetworkPluginServer::handleVCardRequired, this, _1, _2, _3));
 
	m_vcardResponder->onVCardUpdated.connect(boost::bind(&NetworkPluginServer::handleVCardUpdated, this, _1, _2));
 
	m_vcardResponder->start();
 

	
 
	m_rosterResponder = new RosterResponder(component->getIQRouter(), userManager);
 
	m_rosterResponder->onBuddyAdded.connect(boost::bind(&NetworkPluginServer::handleBuddyAdded, this, _1, _2));
 
	m_rosterResponder->onBuddyRemoved.connect(boost::bind(&NetworkPluginServer::handleBuddyRemoved, this, _1));
 
	m_rosterResponder->onBuddyUpdated.connect(boost::bind(&NetworkPluginServer::handleBuddyUpdated, this, _1, _2));
 
	m_rosterResponder->start();
 

	
 
	m_blockResponder = new BlockResponder(component->getIQRouter(), userManager);
 
	m_blockResponder->onBlockToggled.connect(boost::bind(&NetworkPluginServer::handleBlockToggled, this, _1));
 
	m_blockResponder->start();
 

	
 
	m_server = component->getNetworkFactories()->getConnectionServerFactory()->createConnectionServer(Swift::HostAddress(CONFIG_STRING(m_config, "service.backend_host")), boost::lexical_cast<int>(CONFIG_STRING(m_config, "service.backend_port")));
 
	m_server->onNewConnection.connect(boost::bind(&NetworkPluginServer::handleNewClientConnection, this, _1));
 
}
 

	
 
NetworkPluginServer::~NetworkPluginServer() {
 
	for (std::list<Backend *>::const_iterator it = m_clients.begin(); it != m_clients.end(); it++) {
 
		LOG4CXX_INFO(logger, "Stopping backend " << *it);
 
		std::string message;
 
		pbnetwork::WrapperMessage wrap;
 
		wrap.set_type(pbnetwork::WrapperMessage_Type_TYPE_EXIT);
 
		wrap.SerializeToString(&message);
 

	
 
		Backend *c = (Backend *) *it;
 
		send(c->connection, message);
 
	}
 

	
 
	m_pingTimer->stop();
 
	m_server->stop();
 
	m_server.reset();
 
	delete m_component->m_factory;
 
	delete m_vcardResponder;
 
	delete m_rosterResponder;
 
	delete m_blockResponder;
 
}
 

	
 
void NetworkPluginServer::start() {
 
	m_server->start();
 

	
 
	LOG4CXX_INFO(logger, "Listening on host " << CONFIG_STRING(m_config, "service.backend_host") << " port " << CONFIG_STRING(m_config, "service.backend_port"));
 

	
 
	while (true) {
 
		unsigned long pid = exec_(CONFIG_STRING(m_config, "service.backend"), CONFIG_STRING(m_config, "service.backend_host").c_str(), CONFIG_STRING(m_config, "service.backend_port").c_str(), "1", m_config->getCommandLineArgs().c_str());
 
		LOG4CXX_INFO(logger, "Tried to spawn first backend with pid " << pid);
 
		LOG4CXX_INFO(logger, "Backend should now connect to Spectrum2 instance. Spectrum2 won't accept any connection before backend connects");
 

	
 
#ifndef _WIN32
 
		// wait if the backend process will still be alive after 1 second
 
		sleep(1);
 
		pid_t result;
 
		int status;
 
		result = waitpid(-1, &status, WNOHANG);
 
		if (result != 0) {
 
			if (WIFEXITED(status)) {
 
				if (WEXITSTATUS(status) != 0) {
 
					if (status == 254) {
 
						LOG4CXX_ERROR(logger, "Backend can not be started, because it needs database to store data, but the database backend is not configured.");
 
					}
 
					else {
 
						LOG4CXX_ERROR(logger, "Backend can not be started, exit_code=" << WEXITSTATUS(status) << ", possible error: " << strerror(WEXITSTATUS(status)));
 
						if (WEXITSTATUS(status) == ENOENT) {
 
							LOG4CXX_ERROR(logger, "This usually means the path to backend executable defined in config file as '[service] backend=\"...\"' is wrong or the executable does not exists.");
 
						}
 
						
 
					}
 
					LOG4CXX_ERROR(logger, "Check backend log for more details");
 
					continue;
 
				}
 
			}
 
			else {
 
				LOG4CXX_ERROR(logger, "Backend can not be started");
 
				continue;
 
			}
 
		}
 

	
 
		m_pids.push_back(pid);
 

	
 
		signal(SIGCHLD, SigCatcher);
 
#endif
 
		// quit the while loop
 
		break;
 
	}
 
}
 

	
 
void NetworkPluginServer::loginDelayFinished() {
 
	m_loginTimer->stop();
 
	connectWaitingUsers();
 
}
 

	
 
void NetworkPluginServer::handleNewClientConnection(boost::shared_ptr<Swift::Connection> c) {
 
	// Create new Backend instance
 
	Backend *client = new Backend;
 
	client->pongReceived = -1;
 
	client->connection = c;
 
	client->res = 0;
 
	client->init_res = 0;
 
	client->shared = 0;
 
	// Until we receive first PONG from backend, backend is in willDie state.
 
	client->willDie = true;
 
	// Backend does not accept new clients automatically if it's long-running
 
	client->acceptUsers = !m_isNextLongRun;
 
	client->longRun = m_isNextLongRun;
 

	
 
	m_startingBackend = false;
 

	
 
	LOG4CXX_INFO(logger, "New" + (client->longRun ? std::string(" long-running") : "") +  " backend " << client << " connected. Current backend count=" << (m_clients.size() + 1));
 

	
 
	m_clients.push_front(client);
 

	
 
	c->onDisconnected.connect(boost::bind(&NetworkPluginServer::handleSessionFinished, this, client));
 
	c->onDataRead.connect(boost::bind(&NetworkPluginServer::handleDataRead, this, client, _1));
 
	sendPing(client);
 

	
 
	// sendPing sets pongReceived to 0, but we want to have it -1 to ignore this backend
 
	// in first ::pingTimeout call, because it can be called right after this function
 
	// and backend wouldn't have any time to response to ping.
 
	client->pongReceived = -1;
 
}
 

	
 
void NetworkPluginServer::handleSessionFinished(Backend *c) {
 
	LOG4CXX_INFO(logger, "Backend " << c << " (ID=" << c->id << ") disconnected. Current backend count=" << (m_clients.size() - 1));
 

	
 
	// This backend will do, so we can't reconnect users to it in User::handleDisconnected call
 
	c->willDie = true;
 

	
 
	// If there are users associated with this backend, it must have crashed, so print error output
 
	// and disconnect users
 
	if (!c->users.empty()) {
 
		m_crashedBackends.push_back(c->id);
 
	}
 

	
 
	for (std::list<User *>::const_iterator it = c->users.begin(); it != c->users.end(); it++) {
 
		LOG4CXX_ERROR(logger, "Backend " << c << " (ID=" << c->id << ") disconnected (probably crashed) with active user " << (*it)->getJID().toString());
 
		(*it)->setData(NULL);
 
		(*it)->handleDisconnected("Internal Server Error, please reconnect.");
 
	}
 

	
 
	std::string message;
 
	pbnetwork::WrapperMessage wrap;
 
	wrap.set_type(pbnetwork::WrapperMessage_Type_TYPE_EXIT);
 
	wrap.SerializeToString(&message);
 

	
 
	send(c->connection, message);
 

	
 
	c->connection->onDisconnected.disconnect_all_slots();
 
	c->connection->onDataRead.disconnect_all_slots();
 
	c->connection->disconnect();
 
	c->connection.reset();
 

	
 
	m_clients.remove(c);
 
	delete c;
 
}
 

	
 
void NetworkPluginServer::handleConnectedPayload(const std::string &data) {
 
	pbnetwork::Connected payload;
 
	if (payload.ParseFromString(data) == false) {
 
		// TODO: ERROR
 
		return;
 
	}
 

	
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