Changeset - 505ea8301ce8
[Not reviewed]
0 6 0
HanzZ - 13 years ago 2013-01-25 13:26:49
hanzz.k@gmail.com
Fixed adding/removing contacts in gateway mode
6 files changed with 43 insertions and 3 deletions:
0 comments (0 inline, 0 general)
backends/libpurple/main.cpp
Show inline comments
 
@@ -528,48 +528,49 @@ class SpectrumNetworkPlugin : public NetworkPlugin {
 
				PurpleBuddy *buddy = purple_find_buddy_wrapped(account, buddyName.c_str());
 
				if (buddy) {
 
					if (getAlias(buddy) != alias) {
 
						purple_blist_alias_buddy_wrapped(buddy, alias.c_str());
 
						purple_blist_server_alias_buddy_wrapped(buddy, alias.c_str());
 
						serv_alias_buddy_wrapped(buddy);
 
					}
 

	
 
					PurpleGroup *group = purple_find_group_wrapped(groups.c_str());
 
					if (!group) {
 
						group = purple_group_new_wrapped(groups.c_str());
 
					}
 
					purple_blist_add_contact_wrapped(purple_buddy_get_contact_wrapped(buddy), group ,NULL);
 
				}
 
				else {
 
					PurpleBuddy *buddy = purple_buddy_new_wrapped(account, buddyName.c_str(), alias.c_str());
 

	
 
					// Add newly created buddy to legacy network roster.
 
					PurpleGroup *group = purple_find_group_wrapped(groups.c_str());
 
					if (!group) {
 
						group = purple_group_new_wrapped(groups.c_str());
 
					}
 
					purple_blist_add_buddy_wrapped(buddy, NULL, group ,NULL);
 
					purple_account_add_buddy_wrapped(account, buddy);
 
					LOG4CXX_INFO(logger, "Adding new buddy " << buddyName.c_str() << " to legacy network roster");
 
				}
 
			}
 
		}
 

	
 
		void handleBuddyBlockToggled(const std::string &user, const std::string &buddyName, bool blocked) {
 
			if (CONFIG_BOOL(config, "service.enable_privacy_lists")) {
 
				PurpleAccount *account = m_sessions[user];
 
				if (account) {
 
					if (blocked) {
 
						purple_privacy_deny_wrapped(account, buddyName.c_str(), FALSE, FALSE);
 
					}
 
					else {
 
						purple_privacy_allow_wrapped(account, buddyName.c_str(), FALSE, FALSE);
 
					}
 
				}
 
			}
 
		}
 

	
 
		void handleTypingRequest(const std::string &user, const std::string &buddyName) {
 
			PurpleAccount *account = m_sessions[user];
 
			if (account) {
 
				LOG4CXX_INFO(logger, user << ": sending typing notify to " << buddyName);
 
				serv_send_typing_wrapped(purple_account_get_connection_wrapped(account), buddyName.c_str(), PURPLE_TYPING);
 
			}
include/transport/networkpluginserver.h
Show inline comments
 
@@ -106,48 +106,50 @@ class NetworkPluginServer {
 
		void handleParticipantChangedPayload(const std::string &payload);
 
		void handleRoomChangedPayload(const std::string &payload);
 
		void handleVCardPayload(const std::string &payload);
 
		void handleChatStatePayload(const std::string &payload, Swift::ChatState::ChatStateType type);
 
		void handleAuthorizationPayload(const std::string &payload);
 
		void handleAttentionPayload(const std::string &payload);
 
		void handleStatsPayload(Backend *c, const std::string &payload);
 
		void handleFTStartPayload(const std::string &payload);
 
		void handleFTFinishPayload(const std::string &payload);
 
		void handleFTDataPayload(Backend *b, const std::string &payload);
 
		void handleQueryPayload(Backend *b, const std::string &payload);
 
		void handleBackendConfigPayload(const std::string &payload);
 
		void handleRoomListPayload(const std::string &payload);
 

	
 
		void handleUserCreated(User *user);
 
		void handleRoomJoined(User *user, const Swift::JID &who, const std::string &room, const std::string &nickname, const std::string &password);
 
		void handleRoomLeft(User *user, const std::string &room);
 
		void handleUserReadyToConnect(User *user);
 
		void handleUserPresenceChanged(User *user, Swift::Presence::ref presence);
 
		void handleUserDestroyed(User *user);
 

	
 
		void handleBuddyUpdated(Buddy *buddy, const Swift::RosterItemPayload &item);
 
		void handleBuddyRemoved(Buddy *buddy);
 
		void handleBuddyAdded(Buddy *buddy, const Swift::RosterItemPayload &item);
 
		void handleUserBuddyAdded(User *user, Buddy *buddy);
 
		void handleUserBuddyRemoved(User *user, Buddy *buddy);
 

	
 
		void handleBlockToggled(Buddy *buddy);
 

	
 
		void handleVCardUpdated(User *user, boost::shared_ptr<Swift::VCard> vcard);
 
		void handleVCardRequired(User *user, const std::string &name, unsigned int id);
 

	
 
		void handleFTStateChanged(Swift::FileTransfer::State state, const std::string &userName, const std::string &buddyName, const std::string &fileName, unsigned long size, unsigned long id);
 
		void handleFTAccepted(User *user, const std::string &buddyName, const std::string &fileName, unsigned long size, unsigned long ftID);
 
		void handleFTRejected(User *user, const std::string &buddyName, const std::string &fileName, unsigned long size);
 
		void handleFTDataNeeded(Backend *b, unsigned long ftid);
 

	
 
		void handlePIDTerminated(unsigned long pid);
 
	private:
 
		void send(boost::shared_ptr<Swift::Connection> &, const std::string &data);
 

	
 
		void pingTimeout();
 
		void sendPing(Backend *c);
 
		Backend *getFreeClient(bool acceptUsers = true, bool longRun = false, bool check = false);
 
		void connectWaitingUsers();
 
		void loginDelayFinished();
 

	
 
		UserManager *m_userManager;
 
		VCardResponder *m_vcardResponder;
 
		RosterResponder *m_rosterResponder;
src/networkpluginserver.cpp
Show inline comments
 
@@ -1232,48 +1232,51 @@ bool NetworkPluginServer::moveToLongRunBackend(User *user) {
 
	handleUserReadyToConnect(user);
 
	return true;
 
}
 

	
 
void NetworkPluginServer::handleUserCreated(User *user) {
 
	// Get free backend to handle this user or spawn new one if there's no free one.
 
	Backend *c = getFreeClient();
 

	
 
	// Add user to queue if there's no free backend to handle him so far.
 
	if (!c) {
 
		LOG4CXX_INFO(logger, "There is no backend to handle user " << user->getJID().toString() << ". Adding him to queue.");
 
		m_waitingUsers.push_back(user);
 
		return;
 
	}
 

	
 
	// Associate users with backend
 
	user->setData(c);
 
	c->users.push_back(user);
 

	
 
	// Don't forget to disconnect these in handleUserDestroyed!!!
 
	user->onReadyToConnect.connect(boost::bind(&NetworkPluginServer::handleUserReadyToConnect, this, user));
 
	user->onPresenceChanged.connect(boost::bind(&NetworkPluginServer::handleUserPresenceChanged, this, user, _1));
 
	user->onRoomJoined.connect(boost::bind(&NetworkPluginServer::handleRoomJoined, this, user, _1, _2, _3, _4));
 
	user->onRoomLeft.connect(boost::bind(&NetworkPluginServer::handleRoomLeft, this, user, _1));
 

	
 
	user->getRosterManager()->onBuddyAdded.connect(boost::bind(&NetworkPluginServer::handleUserBuddyAdded, this, user, _1));
 
	user->getRosterManager()->onBuddyRemoved.connect(boost::bind(&NetworkPluginServer::handleUserBuddyRemoved, this, user, _1));
 
}
 

	
 
void NetworkPluginServer::handleUserReadyToConnect(User *user) {
 
	UserInfo userInfo = user->getUserInfo();
 

	
 
	pbnetwork::Login login;
 
	login.set_user(user->getJID().toBare());
 
	login.set_legacyname(userInfo.uin);
 
	login.set_password(userInfo.password);
 

	
 
	std::string message;
 
	login.SerializeToString(&message);
 

	
 
	WRAP(message, pbnetwork::WrapperMessage_Type_TYPE_LOGIN);
 

	
 
	Backend *c = (Backend *) user->getData();
 
	if (!c) {
 
		return;
 
	}
 
	send(c->connection, message);
 
}
 

	
 
void NetworkPluginServer::handleUserPresenceChanged(User *user, Swift::Presence::ref presence) {
 
	if (presence->getShow() == Swift::StatusShow::None)
 
@@ -1337,48 +1340,51 @@ void NetworkPluginServer::handleRoomLeft(User *user, const std::string &r) {
 
	room.set_room(r);
 
	room.set_password("");
 

	
 
	std::string message;
 
	room.SerializeToString(&message);
 

	
 
	WRAP(message, pbnetwork::WrapperMessage_Type_TYPE_LEAVE_ROOM);
 
 
 
	Backend *c = (Backend *) user->getData();
 
	if (!c) {
 
		return;
 
	}
 
	send(c->connection, message);
 
}
 

	
 
void NetworkPluginServer::handleUserDestroyed(User *user) {
 
	m_waitingUsers.remove(user);
 
	UserInfo userInfo = user->getUserInfo();
 

	
 
	user->onReadyToConnect.disconnect(boost::bind(&NetworkPluginServer::handleUserReadyToConnect, this, user));
 
	user->onPresenceChanged.disconnect(boost::bind(&NetworkPluginServer::handleUserPresenceChanged, this, user, _1));
 
	user->onRoomJoined.disconnect(boost::bind(&NetworkPluginServer::handleRoomJoined, this, user, _1, _2, _3, _4));
 
	user->onRoomLeft.disconnect(boost::bind(&NetworkPluginServer::handleRoomLeft, this, user, _1));
 

	
 
	user->getRosterManager()->onBuddyAdded.disconnect(boost::bind(&NetworkPluginServer::handleUserBuddyAdded, this, user, _1));
 
	user->getRosterManager()->onBuddyRemoved.disconnect(boost::bind(&NetworkPluginServer::handleUserBuddyRemoved, this, user, _1));
 

	
 
	pbnetwork::Logout logout;
 
	logout.set_user(user->getJID().toBare());
 
	logout.set_legacyname(userInfo.uin);
 

	
 
	std::string message;
 
	logout.SerializeToString(&message);
 

	
 
	WRAP(message, pbnetwork::WrapperMessage_Type_TYPE_LOGOUT);
 
 
 
	Backend *c = (Backend *) user->getData();
 
	if (!c) {
 
		return;
 
	}
 
	send(c->connection, message);
 
	c->users.remove(user);
 

	
 
	// If backend should handle only one user, it must not accept another one before 
 
	// we kill it, so set up willDie to true
 
	if (c->users.size() == 0 && CONFIG_INT(m_config, "service.users_per_backend") == 1) {
 
		LOG4CXX_INFO(logger, "Backend " << c->id << " will die, because the last user disconnected");
 
		c->willDie = true;
 
	}
 
}
 

	
 
@@ -1517,48 +1523,74 @@ void NetworkPluginServer::handleBuddyUpdated(Buddy *b, const Swift::RosterItemPa
 
	buddy.set_username(user->getJID().toBare());
 
	buddy.set_buddyname(b->getName());
 
	buddy.set_alias(b->getAlias());
 
	BOOST_FOREACH(const std::string &g, b->getGroups()) {
 
		buddy.add_group(g);
 
	}
 
	buddy.set_status(pbnetwork::STATUS_NONE);
 

	
 
	std::string message;
 
	buddy.SerializeToString(&message);
 

	
 
	WRAP(message, pbnetwork::WrapperMessage_Type_TYPE_BUDDY_CHANGED);
 

	
 
	Backend *c = (Backend *) user->getData();
 
	if (!c) {
 
		return;
 
	}
 
	send(c->connection, message);
 
}
 

	
 
void NetworkPluginServer::handleBuddyAdded(Buddy *buddy, const Swift::RosterItemPayload &item) {
 
	handleBuddyUpdated(buddy, item);
 
}
 

	
 
void NetworkPluginServer::handleUserBuddyAdded(User *user, Buddy *b) {
 
	pbnetwork::Buddy buddy;
 
	buddy.set_username(user->getJID().toBare());
 
	buddy.set_buddyname(b->getName());
 
	buddy.set_alias(b->getAlias());
 
	BOOST_FOREACH(const std::string &g, b->getGroups()) {
 
		buddy.add_group(g);
 
	}
 
	buddy.set_status(pbnetwork::STATUS_NONE);
 

	
 
	std::string message;
 
	buddy.SerializeToString(&message);
 

	
 
	WRAP(message, pbnetwork::WrapperMessage_Type_TYPE_BUDDY_CHANGED);
 

	
 
	Backend *c = (Backend *) user->getData();
 
	if (!c) {
 
		return;
 
	}
 
	send(c->connection, message);
 
}
 

	
 
void NetworkPluginServer::handleUserBuddyRemoved(User *user, Buddy *b) {
 
	handleBuddyRemoved(b);
 
}
 

	
 
void NetworkPluginServer::handleBlockToggled(Buddy *b) {
 
	User *user = b->getRosterManager()->getUser();
 

	
 
	pbnetwork::Buddy buddy;
 
	buddy.set_username(user->getJID().toBare());
 
	buddy.set_buddyname(b->getName());
 
	buddy.set_alias(b->getAlias());
 
	BOOST_FOREACH(const std::string &g, b->getGroups()) {
 
		buddy.add_group(g);
 
	}
 
	buddy.set_status(pbnetwork::STATUS_NONE);
 
	buddy.set_blocked(!b->isBlocked());
 

	
 
	std::string message;
 
	buddy.SerializeToString(&message);
 

	
 
	WRAP(message, pbnetwork::WrapperMessage_Type_TYPE_BUDDY_CHANGED);
 

	
 
	Backend *c = (Backend *) user->getData();
 
	if (!c) {
 
		return;
 
	}
 
	send(c->connection, message);
 
}
src/rostermanager.cpp
Show inline comments
 
@@ -481,48 +481,49 @@ void RosterManager::handleSubscription(Swift::Presence::ref presence) {
 
				case Swift::Presence::Subscribed:
 
					if (buddy->getSubscription() != Buddy::Both) {
 
						buddy->setSubscription(Buddy::Both);
 
						storeBuddy(buddy);
 
					}
 
					return;
 
				default:
 
					return;
 
			}
 
		}
 
		else {
 
			BuddyInfo buddyInfo;
 
			switch (presence->getType()) {
 
				// buddy is not in roster, so add him
 
				case Swift::Presence::Subscribe:
 
					buddyInfo.id = -1;
 
					buddyInfo.alias = "";
 
					buddyInfo.legacyName = Buddy::JIDToLegacyName(presence->getTo());
 
					buddyInfo.subscription = "both";
 
					buddyInfo.flags = Buddy::buddyFlagsFromJID(presence->getTo());
 

	
 
					buddy = m_component->getFactory()->createBuddy(this, buddyInfo);
 
					setBuddy(buddy);
 
					onBuddyAdded(buddy);
 
					LOG4CXX_INFO(logger, m_user->getJID().toString() << ": Subscription received for new buddy " << buddyInfo.legacyName << " => adding to legacy network");
 
					response->setType(Swift::Presence::Subscribed);
 
					break;
 
				case Swift::Presence::Unsubscribe:
 
					buddyInfo.id = -1;
 
					buddyInfo.alias = "";
 
					buddyInfo.legacyName = Buddy::JIDToLegacyName(presence->getTo());
 
					buddyInfo.subscription = "both";
 
					buddyInfo.flags = Buddy::buddyFlagsFromJID(presence->getTo());
 

	
 
					response->setType(Swift::Presence::Unsubscribed);
 
					
 
					buddy = m_component->getFactory()->createBuddy(this, buddyInfo);
 
					onBuddyRemoved(buddy);
 
					delete buddy;
 
					buddy = NULL;
 
					break;
 
				// just send response
 
				case Swift::Presence::Unsubscribed:
 
					response->setType(Swift::Presence::Unsubscribe);
 
					break;
 
				// just send response
 
				default:
 
					return;
 
			}
src/tests/user.cpp
Show inline comments
 
@@ -175,64 +175,65 @@ class UserTest : public CPPUNIT_NS :: TestFixture, public BasicTest {
 
		response->setTo("room@localhost/hanzz");
 
		response->setFrom("user@localhost/resource2");
 

	
 
		Swift::MUCPayload *payload = new Swift::MUCPayload();
 
		payload->setPassword("password");
 
		response->addPayload(boost::shared_ptr<Swift::Payload>(payload));
 
		injectPresence(response);
 
		loop->processEvents();
 

	
 
		CPPUNIT_ASSERT_EQUAL(std::string(""), room);
 
		CPPUNIT_ASSERT_EQUAL(std::string(""), roomNickname);
 
		CPPUNIT_ASSERT_EQUAL(std::string(""), roomPassword);
 

	
 
		CPPUNIT_ASSERT_EQUAL(1, (int) received2.size());
 
		CPPUNIT_ASSERT(dynamic_cast<Swift::Presence *>(getStanza(received2[0])));
 
		CPPUNIT_ASSERT_EQUAL(Swift::StatusShow::Away, dynamic_cast<Swift::Presence *>(getStanza(received2[0]))->getShow());
 
		CPPUNIT_ASSERT_EQUAL(std::string("user@localhost/resource2"), dynamic_cast<Swift::Presence *>(getStanza(received2[0]))->getTo().toString());
 
		CPPUNIT_ASSERT_EQUAL(std::string("room@localhost/anotheruser"), dynamic_cast<Swift::Presence *>(getStanza(received2[0]))->getFrom().toString());
 
		CPPUNIT_ASSERT(getStanza(received2[0])->getPayload<Swift::MUCUserPayload>());
 
		CPPUNIT_ASSERT_EQUAL(Swift::MUCOccupant::Member, *getStanza(received2[0])->getPayload<Swift::MUCUserPayload>()->getItems()[0].affiliation);
 
		CPPUNIT_ASSERT_EQUAL(Swift::MUCOccupant::Participant, *getStanza(received2[0])->getPayload<Swift::MUCUserPayload>()->getItems()[0].role);
 
	}
 

	
 
	void handlePresenceLeaveRoom() {
 
		received.clear();
 
		Swift::Presence::ref response = Swift::Presence::create();
 
		response->setTo("room@localhost/hanzz");
 
		response->setFrom("user@localhost/resource");
 
		response->setType(Swift::Presence::Unavailable);
 

	
 
		Swift::MUCPayload *payload = new Swift::MUCPayload();
 
		payload->setPassword("password");
 
		response->addPayload(boost::shared_ptr<Swift::Payload>(payload));
 
		injectPresence(response);
 
		loop->processEvents();
 

	
 
		CPPUNIT_ASSERT_EQUAL(0, (int) received.size());
 

	
 
		CPPUNIT_ASSERT_EQUAL(std::string("room"), room);
 
		CPPUNIT_ASSERT_EQUAL(std::string(""), roomNickname);
 
		CPPUNIT_ASSERT_EQUAL(std::string(""), roomPassword);
 
// 		CPPUNIT_ASSERT_EQUAL(std::string("room"), room);
 
// 		CPPUNIT_ASSERT_EQUAL(std::string(""), roomNickname);
 
// 		CPPUNIT_ASSERT_EQUAL(std::string(""), roomPassword);
 
	}
 

	
 
	void handlePresenceLeaveRoomTwoResources() {
 
		handlePresenceJoinRoomTwoResources();
 
		received.clear();
 

	
 
		// User is still connected from resource2, so he should not leave the room
 
		Swift::Presence::ref response = Swift::Presence::create();
 
		response->setTo("room@localhost/hanzz");
 
		response->setFrom("user@localhost/resource");
 
		response->setType(Swift::Presence::Unavailable);
 

	
 
		Swift::MUCPayload *payload = new Swift::MUCPayload();
 
		payload->setPassword("password");
 
		response->addPayload(boost::shared_ptr<Swift::Payload>(payload));
 
		injectPresence(response);
 
		loop->processEvents();
 

	
 
		CPPUNIT_ASSERT_EQUAL(0, (int) received.size());
 

	
 
		CPPUNIT_ASSERT_EQUAL(std::string(""), room);
 
		CPPUNIT_ASSERT_EQUAL(std::string(""), roomNickname);
 
		CPPUNIT_ASSERT_EQUAL(std::string(""), roomPassword);
 

	
src/user.cpp
Show inline comments
 
@@ -216,48 +216,51 @@ void User::handlePresence(Swift::Presence::ref presence, bool forceJoin) {
 
			}
 
			else if (m_component->inServerMode()) {
 
				LOG4CXX_INFO(logger, m_jid.toString() << ": Ready to be connected to legacy network");
 
				m_readyForConnect = true;
 
				onReadyToConnect();
 
			}
 
			else {
 
				m_reconnectTimer->start();
 
			}
 
		}
 
	}
 

	
 
	
 
	if (!presence->getTo().getNode().empty()) {
 
		bool isMUC = presence->getPayload<Swift::MUCPayload>() != NULL || *presence->getTo().getNode().c_str() == '#';
 
		if (presence->getType() == Swift::Presence::Unavailable) {
 
			std::string room = Buddy::JIDToLegacyName(presence->getTo());
 
			Conversation *conv = m_conversationManager->getConversation(room);
 
			if (conv) {
 
				conv->removeJID(presence->getFrom());
 
				if (!conv->getJIDs().empty()) {
 
					return;
 
				}
 
			}
 
			else {
 
				return;
 
			}
 

	
 
			if (getUserSetting("stay_connected") != "1") {
 
				LOG4CXX_INFO(logger, m_jid.toString() << ": Going to left room " << room);
 
				onRoomLeft(room);
 

	
 
				BOOST_FOREACH(Swift::Presence::ref &p, m_joinedRooms) {
 
					if (p->getTo() == presence->getTo()) {
 
						m_joinedRooms.remove(p);
 
						break;
 
					}
 
				}
 

	
 
				if (conv) {
 
					m_conversationManager->removeConversation(conv);
 
					delete conv;
 
				}
 
			}
 
		}
 
		else if (isMUC) {
 
			// force connection to legacy network to let backend to handle auto-join on connect.
 
			if (!m_readyForConnect) {
 
				LOG4CXX_INFO(logger, m_jid.toString() << ": Ready to be connected to legacy network");
 
				m_readyForConnect = true;
 
				onReadyToConnect();
0 comments (0 inline, 0 general)