Changeset - ebebf04f69f1
[Not reviewed]
0 3 0
Jan Kaluza - 15 years ago 2011-04-07 14:21:42
hanzz.k@gmail.com
SQLite3Backend::addBuddy
3 files changed with 36 insertions and 1 deletions:
0 comments (0 inline, 0 general)
include/transport/sqlite3backend.h
Show inline comments
 
/**
 
 * libtransport -- C++ library for easy XMPP Transports development
 
 *
 
 * Copyright (C) 2011, Jan Kaluza <hanzz.k@gmail.com>
 
 *
 
 * This program is free software; you can redistribute it and/or modify
 
 * it under the terms of the GNU General Public License as published by
 
 * the Free Software Foundation; either version 2 of the License, or
 
 * (at your option) any later version.
 
 *
 
 * This program is distributed in the hope that it will be useful,
 
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 
 * GNU General Public License for more details.
 
 *
 
 * You should have received a copy of the GNU General Public License
 
 * along with this program; if not, write to the Free Software
 
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02111-1301  USA
 
 */
 

	
 
#pragma once
 

	
 
#include <string>
 
#include <map>
 
#include "Swiften/Swiften.h"
 
#include "transport/storagebackend.h"
 
#include "transport/config.h"
 
#include <sqlite3.h>
 

	
 
namespace Transport {
 

	
 
/// Used to store transport data into SQLite3 database.
 
class SQLite3Backend : public StorageBackend
 
{
 
	public:
 
		/// Creates new SQLite3Backend instance.
 
		/// \param config cofiguration, this class uses following Config values:
 
		/// 	- database.database - path to SQLite3 database file, database file is created automatically
 
		/// 	- service.prefix - prefix for tables created by createDatabase method
 
		SQLite3Backend(Config *config);
 

	
 
		/// Destructor.
 
		~SQLite3Backend();
 

	
 
		/// Connects to the database and creates it if it's needed. This method call createDatabase() function
 
		/// automatically.
 
		/// \return true if database is opened successfully.
 
		bool connect();
 

	
 
		/// Creates database structure.
 
		/// \see connect()
 
		/// \return true if database structure has been created successfully. Note that it returns True also if database structure
 
		/// already exists.
 
		bool createDatabase();
 

	
 
		/// Stores user into database.
 
		/// \param user user struct containing all information about user which have to be stored
 
		void setUser(const UserInfo &user);
 

	
 
		/// Gets user data from database and stores them into user reference.
 
		/// \param barejid barejid of user
 
		/// \param user UserInfo object where user data will be stored
 
		/// \return true if user has been found in database
 
		bool getUser(const std::string &barejid, UserInfo &user);
 

	
 
		/// Changes users online state variable in database.
 
		/// \param id id of user - UserInfo.id
 
		/// \param online online state
 
		void setUserOnline(long id, bool online);
 

	
 
		/// Removes user and all connected data from database.
 
		/// \param id id of user - UserInfo.id
 
		/// \return true if user has been found in database and removed
 
		bool removeUser(long id);
 

	
 
		/// Returns JIDs of all buddies in user's roster.
 
		/// \param id id of user - UserInfo.id
 
		/// \param roster string list used to store user's roster
 
		/// \return true if user has been found in database and roster has been fetched
 
		bool getBuddies(long id, std::list<std::string> &roster);
 

	
 
		long addBuddy(long userId, const BuddyInfo &buddyInfo) { return 0; }
 
		long addBuddy(long userId, const BuddyInfo &buddyInfo);
 

	
 
		void updateBuddy(long userId, const BuddyInfo &buddyInfo) {}
 
		void removeBuddy(long id) {}
 

	
 
		void beginTransaction() {}
 
		void commitTransaction() {}
 

	
 
	private:
 
		bool exec(const std::string &query);
 

	
 
		sqlite3 *m_db;
 
		Config *m_config;
 
		std::string m_prefix;
 

	
 
		// statements
 
		sqlite3_stmt *m_setUser;
 
		sqlite3_stmt *m_getUser;
 
		sqlite3_stmt *m_removeUser;
 
		sqlite3_stmt *m_removeUserBuddies;
 
		sqlite3_stmt *m_removeUserSettings;
 
		sqlite3_stmt *m_removeUserBuddiesSettings;
 
		sqlite3_stmt *m_addBuddy;
 
};
 

	
 
}
src/rostermanager.cpp
Show inline comments
 
/**
 
 * XMPP - libpurple transport
 
 *
 
 * Copyright (C) 2009, Jan Kaluza <hanzz@soc.pidgin.im>
 
 *
 
 * This program is free software; you can redistribute it and/or modify
 
 * it under the terms of the GNU General Public License as published by
 
 * the Free Software Foundation; either version 2 of the License, or
 
 * (at your option) any later version.
 
 *
 
 * This program is distributed in the hope that it will be useful,
 
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 
 * GNU General Public License for more details.
 
 *
 
 * You should have received a copy of the GNU General Public License
 
 * along with this program; if not, write to the Free Software
 
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02111-1301  USA
 
 */
 

	
 
#include "transport/rostermanager.h"
 
#include "transport/rosterstorage.h"
 
#include "transport/storagebackend.h"
 
#include "transport/buddy.h"
 
#include "transport/usermanager.h"
 
#include "transport/buddy.h"
 
#include "transport/user.h"
 
#include "Swiften/Roster/SetRosterRequest.h"
 
#include "Swiften/Elements/RosterPayload.h"
 
#include "Swiften/Elements/RosterItemPayload.h"
 
#include "Swiften/Elements/RosterItemExchangePayload.h"
 

	
 
namespace Transport {
 

	
 
RosterManager::RosterManager(User *user, Component *component){
 
	m_rosterStorage = NULL;
 
	m_user = user;
 
	m_component = component;
 
	m_setBuddyTimer = m_component->getFactories()->getTimerFactory()->createTimer(1000);
 
	m_RIETimer = m_component->getFactories()->getTimerFactory()->createTimer(3000);
 
	m_RIETimer->onTick.connect(boost::bind(&RosterManager::sendRIE, this));
 
}
 

	
 
RosterManager::~RosterManager() {
 
	m_setBuddyTimer->stop();
 
	m_RIETimer->stop();
 
	if (m_rosterStorage)
 
		delete m_rosterStorage;
 
}
 

	
 
void RosterManager::setBuddy(Buddy *buddy) {
 
	m_setBuddyTimer->onTick.connect(boost::bind(&RosterManager::setBuddyCallback, this, buddy));
 
	m_setBuddyTimer->start();
 
}
 

	
 
void RosterManager::sendBuddyRosterPush(Buddy *buddy) {
 
	Swift::RosterPayload::ref payload = Swift::RosterPayload::ref(new Swift::RosterPayload());
 
	Swift::RosterItemPayload item;
 
	item.setJID(buddy->getJID().toBare());
 
	item.setName(buddy->getAlias());
 
	item.setGroups(buddy->getGroups());
 

	
 
	payload->addItem(item);
 

	
 
	Swift::SetRosterRequest::ref request = Swift::SetRosterRequest::create(payload, m_component->getIQRouter(), m_user->getJID().toBare());
 
	request->onResponse.connect(boost::bind(&RosterManager::handleBuddyRosterPushResponse, this, _1, buddy->getName()));
 
	request->send();
 
}
 

	
 
void RosterManager::setBuddyCallback(Buddy *buddy) {
 
	m_setBuddyTimer->onTick.disconnect(boost::bind(&RosterManager::setBuddyCallback, this, buddy));
 

	
 
	m_buddies[buddy->getName()] = buddy;
 
	onBuddySet(buddy);
 

	
 
	// In server mode the only way is to send jabber:iq:roster push.
 
	// In component mode we send RIE or Subscribe presences, based on features.
 
	if (m_component->inServerMode()) {
 
		sendBuddyRosterPush(buddy);
 
	}
 
	else {
 
		
 
	}
 

	
 
	if (m_setBuddyTimer->onTick.empty()) {
 
		m_setBuddyTimer->stop();
 
		if (true /*&& rie_is_supported*/) {
 
			m_RIETimer->start();
 
		}
 
	}
 

	
 
	if (m_rosterStorage)
 
		m_rosterStorage->storeBuddy(buddy);
 
}
 

	
 
void RosterManager::unsetBuddy(Buddy *buddy) {
 
	m_buddies.erase(buddy->getName());
 
	if (m_rosterStorage)
 
		m_rosterStorage->removeBuddyFromQueue(buddy);
 
	onBuddyUnset(buddy);
 
}
 

	
 
void RosterManager::handleBuddyRosterPushResponse(Swift::ErrorPayload::ref error, const std::string &key) {
 
	if (m_buddies[key] != NULL) {
 
		m_buddies[key]->buddyChanged();
 
	}
 
}
 

	
 
Buddy *RosterManager::getBuddy(const std::string &name) {
 
	return m_buddies[name];
 
}
 

	
 
void RosterManager::sendRIE() {
 
	m_RIETimer->stop();
 

	
 
	Swift::RosterItemExchangePayload::ref payload = Swift::RosterItemExchangePayload::ref(new Swift::RosterItemExchangePayload());
 
	for (std::map<std::string, Buddy *>::const_iterator it = m_buddies.begin(); it != m_buddies.end(); it++) {
 
		Buddy *buddy = (*it).second;
 
		Swift::RosterItemExchangePayload::Item item;
 
		item.jid = buddy->getJID().toBare();
 
		item.name = buddy->getAlias();
 
		item.action = Swift::RosterItemExchangePayload::Add;
 
		item.groups = buddy->getGroups();
 

	
 
		payload->addItem(item);
 
	}
 

	
 
	boost::shared_ptr<Swift::GenericRequest<Swift::RosterItemExchangePayload> > request(new Swift::GenericRequest<Swift::RosterItemExchangePayload>(Swift::IQ::Set, m_user->getJID(), payload, m_component->getIQRouter()));
 
	request->send();
 
}
 

	
 
void RosterManager::handleSubscription(Swift::Presence::ref presence) {
 
	std::string legacyName = Buddy::JIDToLegacyName(presence->getTo());
 
	
 
}
 

	
 
void RosterManager::setStorageBackend(StorageBackend *storageBackend) {
 
	if (m_rosterStorage) {
 
		m_rosterStorage->storeBuddies();
 
		delete m_rosterStorage;
 
	}
 
	m_rosterStorage = new RosterStorage(m_user, storageBackend);
 
}
 

	
 
}
src/sqlite3backend.cpp
Show inline comments
 
/**
 
 * libtransport -- C++ library for easy XMPP Transports development
 
 *
 
 * Copyright (C) 2011, Jan Kaluza <hanzz.k@gmail.com>
 
 *
 
 * This program is free software; you can redistribute it and/or modify
 
 * it under the terms of the GNU General Public License as published by
 
 * the Free Software Foundation; either version 2 of the License, or
 
 * (at your option) any later version.
 
 *
 
 * This program is distributed in the hope that it will be useful,
 
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 
 * GNU General Public License for more details.
 
 *
 
 * You should have received a copy of the GNU General Public License
 
 * along with this program; if not, write to the Free Software
 
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02111-1301  USA
 
 */
 

	
 
#include "transport/sqlite3backend.h"
 
#include <boost/bind.hpp>
 

	
 
#define SQLITE_DB_VERSION 3
 
#define CHECK_DB_RESPONSE(stmt) \
 
	if(stmt) { \
 
		sqlite3_exec(m_db, "ROLLBACK;", NULL, NULL, NULL); \
 
		return 0; \
 
	}
 

	
 
// Prepare the SQL statement
 
#define PREP_STMT(sql, str) \
 
	if(sqlite3_prepare_v2(m_db, std::string(str).c_str(), -1, &sql, NULL)) { \
 
		onStorageError(str, (sqlite3_errmsg(m_db) == NULL ? "" : sqlite3_errmsg(m_db))); \
 
		return false; \
 
	}
 

	
 
// Finalize the prepared statement
 
#define FINALIZE_STMT(prep) \
 
	if(prep != NULL) { \
 
		sqlite3_finalize(prep); \
 
	}
 
	
 
#define BEGIN(STATEMENT) 	sqlite3_reset(m_addBuddy);\
 
							int STATEMENT##_id = 1;
 

	
 
#define BIND_INT(STATEMENT, VARIABLE) sqlite3_bind_int(STATEMENT, STATEMENT##_id++, VARIABLE);
 
#define BIND_STR(STATEMENT, VARIABLE) sqlite3_bind_text(STATEMENT, STATEMENT##_id++, VARIABLE.c_str(), -1, SQLITE_STATIC);
 
#define EXECUTE_STATEMENT(STATEMENT, NAME) 	if(sqlite3_step(STATEMENT) != SQLITE_DONE) {\
 
		onStorageError(NAME, (sqlite3_errmsg(m_db) == NULL ? "" : sqlite3_errmsg(m_db)));\
 
			}
 

	
 
using namespace boost;
 

	
 
namespace Transport {
 

	
 
SQLite3Backend::SQLite3Backend(Config *config) {
 
	m_config = config;
 
	m_db = NULL;
 
	m_prefix = CONFIG_STRING(m_config, "database.prefix");
 
}
 

	
 
SQLite3Backend::~SQLite3Backend(){
 
	if (m_db) {
 
		// Would be nice to use this:
 
		//
 
		//   sqlite3_stmt *pStmt;
 
		//   while((pStmt = sqlite3_next_stmt(db, 0)) != 0 ) {
 
		//    sqlite3_finalize(pStmt);
 
		//   }
 
		//
 
		// But requires SQLite3 >= 3.6.0 beta
 
	
 
		FINALIZE_STMT(m_setUser);
 
		sqlite3_close(m_db);
 
	}
 
}
 

	
 
bool SQLite3Backend::connect() {
 
	if (sqlite3_open(CONFIG_STRING(m_config, "database.database").c_str(), &m_db)) {
 
		sqlite3_close(m_db);
 
		return false;
 
	}
 

	
 
	if (createDatabase() == false)
 
		return false;
 

	
 
	PREP_STMT(m_setUser, "INSERT INTO " + m_prefix + "users (jid, uin, password, language, encoding, last_login, vip) VALUES (?, ?, ?, ?, ?, DATETIME('NOW'), ?)");
 
	PREP_STMT(m_getUser, "SELECT id, jid, uin, password, encoding, language, vip FROM " + m_prefix + "users WHERE jid=?");
 

	
 
	PREP_STMT(m_removeUser, "DELETE FROM " + m_prefix + "users WHERE id=?");
 
	PREP_STMT(m_removeUserBuddies, "DELETE FROM " + m_prefix + "buddies WHERE user_id=?");
 
	PREP_STMT(m_removeUserSettings, "DELETE FROM " + m_prefix + "users_settings WHERE user_id=?");
 
	PREP_STMT(m_removeUserBuddiesSettings, "DELETE FROM " + m_prefix + "buddies_settings WHERE user_id=?");
 

	
 
	PREP_STMT(m_addBuddy, "INSERT INTO " + m_prefix + "buddies (user_id, uin, subscription, groups, nickname, flags) VALUES (?, ?, ?, ?, ?, ?)");
 

	
 
	return true;
 
}
 

	
 
bool SQLite3Backend::createDatabase() {
 
	int not_exist = exec("CREATE TABLE " + m_prefix + "buddies ("
 
				"  id INTEGER PRIMARY KEY NOT NULL,"
 
				"  user_id int(10) NOT NULL,"
 
				"  uin varchar(255) NOT NULL,"
 
				"  subscription varchar(20) NOT NULL,"
 
				"  nickname varchar(255) NOT NULL,"
 
				"  groups varchar(255) NOT NULL,"
 
				"  flags int(4) NOT NULL DEFAULT '0'"
 
				");");
 

	
 
	if (not_exist) {
 
		exec("CREATE UNIQUE INDEX IF NOT EXISTS user_id ON " + m_prefix + "buddies (user_id, uin);");
 

	
 
		exec("CREATE TABLE IF NOT EXISTS " + m_prefix + "buddies_settings ("
 
					"  user_id int(10) NOT NULL,"
 
					"  buddy_id int(10) NOT NULL,"
 
					"  var varchar(50) NOT NULL,"
 
					"  type int(4) NOT NULL,"
 
					"  value varchar(255) NOT NULL,"
 
					"  PRIMARY KEY (buddy_id, var)"
 
					");");
 

	
 
		exec("CREATE INDEX IF NOT EXISTS user_id02 ON " + m_prefix + "buddies_settings (user_id);");
 

	
 
		exec("CREATE TABLE IF NOT EXISTS " + m_prefix + "users ("
 
					"  id INTEGER PRIMARY KEY NOT NULL,"
 
					"  jid varchar(255) NOT NULL,"
 
					"  uin varchar(4095) NOT NULL,"
 
					"  password varchar(255) NOT NULL,"
 
					"  language varchar(25) NOT NULL,"
 
					"  encoding varchar(50) NOT NULL DEFAULT 'utf8',"
 
					"  last_login datetime,"
 
					"  vip int(1) NOT NULL DEFAULT '0',"
 
					"  online int(1) NOT NULL DEFAULT '0'"
 
					");");
 

	
 
		exec("CREATE UNIQUE INDEX IF NOT EXISTS jid ON " + m_prefix + "users (jid);");
 

	
 
		exec("CREATE TABLE " + m_prefix + "users_settings ("
 
					"  user_id int(10) NOT NULL,"
 
					"  var varchar(50) NOT NULL,"
 
					"  type int(4) NOT NULL,"
 
					"  value varchar(255) NOT NULL,"
 
					"  PRIMARY KEY (user_id, var)"
 
					");");
 
					
 
		exec("CREATE INDEX IF NOT EXISTS user_id03 ON " + m_prefix + "users_settings (user_id);");
 

	
 
		exec("CREATE TABLE IF NOT EXISTS " + m_prefix + "db_version ("
 
			"  ver INTEGER NOT NULL DEFAULT '3'"
 
			");");
 
		exec("REPLACE INTO " + m_prefix + "db_version (ver) values(3)");
 
	}
 
	return true;
 
}
 

	
 
bool SQLite3Backend::exec(const std::string &query) {
 
	char *errMsg = 0;
 
	int rc = sqlite3_exec(m_db, query.c_str(), NULL, 0, &errMsg);
 
	if (rc != SQLITE_OK) {
 
		onStorageError(query, errMsg);
 
		sqlite3_free(errMsg);
 
		return false;
 
	}
 
	return true;
 
}
 

	
 
void SQLite3Backend::setUser(const UserInfo &user) {
 
	sqlite3_reset(m_setUser);
 
	sqlite3_bind_text(m_setUser, 1, user.jid.c_str(), -1, SQLITE_STATIC);
 
	sqlite3_bind_text(m_setUser, 2, user.uin.c_str(), -1, SQLITE_STATIC);
 
	sqlite3_bind_text(m_setUser, 3, user.password.c_str(), -1, SQLITE_STATIC);
 
	sqlite3_bind_text(m_setUser, 4, user.language.c_str(), -1, SQLITE_STATIC);
 
	sqlite3_bind_text(m_setUser, 5, user.encoding.c_str(), -1, SQLITE_STATIC);
 
	sqlite3_bind_int (m_setUser, 6, user.vip);
 

	
 
	if(sqlite3_step(m_setUser) != SQLITE_DONE) {
 
		onStorageError("setUser query", (sqlite3_errmsg(m_db) == NULL ? "" : sqlite3_errmsg(m_db)));
 
	}
 
}
 

	
 
bool SQLite3Backend::getUser(const std::string &barejid, UserInfo &user) {
 
// 	SELECT id, jid, uin, password, encoding, language, vip FROM " + m_prefix + "users WHERE jid=?
 
	sqlite3_reset(m_getUser);
 
	sqlite3_bind_text(m_getUser, 1, barejid.c_str(), -1, SQLITE_TRANSIENT);
 

	
 
	int ret;
 
	while((ret = sqlite3_step(m_getUser)) == SQLITE_ROW) {
 
		user.id = sqlite3_column_int(m_getUser, 0);
 
		user.jid = (const char *) sqlite3_column_text(m_getUser, 1);
 
		user.uin = (const char *) sqlite3_column_text(m_getUser, 2);
 
		user.password = (const char *) sqlite3_column_text(m_getUser, 3);
 
		user.encoding = (const char *) sqlite3_column_text(m_getUser, 4);
 
		user.language = (const char *) sqlite3_column_text(m_getUser, 5);
 
		user.vip = sqlite3_column_int(m_getUser, 6);
 
		return true;
 
	}
 

	
 
	if (ret != SQLITE_DONE) {
 
		onStorageError("getUser query", (sqlite3_errmsg(m_db) == NULL ? "" : sqlite3_errmsg(m_db)));
 
	}
 

	
 
	return false;
 
}
 

	
 
void SQLite3Backend::setUserOnline(long id, bool online) {
 
	
 
}
 

	
 
long SQLite3Backend::addBuddy(long userId, const BuddyInfo &buddyInfo) {
 
// 	"INSERT INTO " + m_prefix + "buddies (user_id, uin, subscription, groups, nickname, flags) VALUES (?, ?, ?, ?, ?, ?)"
 
	BEGIN(m_addBuddy);
 
	BIND_INT(m_addBuddy, userId);
 
	BIND_STR(m_addBuddy, buddyInfo.legacyName);
 
	BIND_STR(m_addBuddy, buddyInfo.subscription);
 
	BIND_STR(m_addBuddy, buddyInfo.groups[0]); // TODO: serialize groups
 
	BIND_STR(m_addBuddy, buddyInfo.alias);
 
	BIND_INT(m_addBuddy, buddyInfo.flags);
 

	
 
	EXECUTE_STATEMENT(m_addBuddy, "addBuddy query");
 

	
 
	if(sqlite3_step(m_addBuddy) != SQLITE_DONE) {
 
		onStorageError("addBuddy query", (sqlite3_errmsg(m_db) == NULL ? "" : sqlite3_errmsg(m_db)));
 
		return -1;
 
	}
 
	return (long) sqlite3_last_insert_rowid(m_db);
 
}
 

	
 
bool SQLite3Backend::getBuddies(long id, std::list<std::string> &roster) {
 
	return true;
 
}
 

	
 
bool SQLite3Backend::removeUser(long id) {
 
	sqlite3_reset(m_removeUser);
 
	sqlite3_bind_int(m_removeUser, 1, id);
 
	if(sqlite3_step(m_removeUser) != SQLITE_DONE) {
 
		onStorageError("removeUser query", (sqlite3_errmsg(m_db) == NULL ? "" : sqlite3_errmsg(m_db)));
 
		return false;
 
	}
 

	
 
	sqlite3_reset(m_removeUserSettings);
 
	sqlite3_bind_int(m_removeUserSettings, 1, id);
 
	if(sqlite3_step(m_removeUserSettings) != SQLITE_DONE) {
 
		onStorageError("removeUserSettings query", (sqlite3_errmsg(m_db) == NULL ? "" : sqlite3_errmsg(m_db)));
 
		return false;
 
	}
 

	
 
	sqlite3_reset(m_removeUserBuddies);
 
	sqlite3_bind_int(m_removeUserBuddies, 1, id);
 
	if(sqlite3_step(m_removeUserBuddies) != SQLITE_DONE) {
 
		onStorageError("removeUserBuddies query", (sqlite3_errmsg(m_db) == NULL ? "" : sqlite3_errmsg(m_db)));
 
		return false;
 
	}
 

	
 
	sqlite3_reset(m_removeUserBuddiesSettings);
 
	sqlite3_bind_int(m_removeUserBuddiesSettings, 1, id);
 
	if(sqlite3_step(m_removeUserBuddiesSettings) != SQLITE_DONE) {
 
		onStorageError("removeUserBuddiesSettings query", (sqlite3_errmsg(m_db) == NULL ? "" : sqlite3_errmsg(m_db)));
 
		return false;
 
	}
 

	
 
	return true;
 
}
 

	
 
}
0 comments (0 inline, 0 general)