Changeset - fe654d1ee63b
[Not reviewed]
0 1 0
HanzZ - 14 years ago 2011-11-03 15:38:56
hanzz.k@gmail.com
remove more stdouts
1 file changed with 0 insertions and 1 deletions:
0 comments (0 inline, 0 general)
src/networkpluginserver.cpp
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@@ -847,385 +847,384 @@ void NetworkPluginServer::pingTimeout() {
 
}
 

	
 
void NetworkPluginServer::collectBackend() {
 
	// Stop accepting new users to backend with the biggest memory usage. This prevents backends
 
	// which are leaking to eat whole memory by connectin new users to legacy network.
 
	LOG4CXX_INFO(logger, "Collect backend called, finding backend which will be set to die");
 
	unsigned long max = 0;
 
	Backend *backend = NULL;
 
	for (std::list<Backend *>::const_iterator it = m_clients.begin(); it != m_clients.end(); it++) {
 
		if ((*it)->res > max) {
 
			max = (*it)->res;
 
			backend = (*it);
 
		}
 
	}
 

	
 
	if (backend) {
 
		if (m_collectTimer) {
 
			m_collectTimer->start();
 
		}
 
		LOG4CXX_INFO(logger, "Backend " << backend << "is set to die");
 
		backend->acceptUsers = false;
 
	}
 
}
 

	
 
bool NetworkPluginServer::moveToLongRunBackend(User *user) {
 
	// Check if user has already some backend
 
	Backend *old = (Backend *) user->getData();
 
	if (!old) {
 
		LOG4CXX_INFO(logger, "User " << user->getJID().toString() << " does not have old backend. Not moving.");
 
		return true;
 
	}
 

	
 
	// if he's already on long run, do nothing
 
	if (old->longRun) {
 
		LOG4CXX_INFO(logger, "User " << user->getJID().toString() << " is already on long-running backend. Not moving.");
 
		return true;
 
	}
 

	
 
	// Get free longrun backend, if there's no longrun backend, create one and wait
 
	// for its connection
 
	Backend *backend = getFreeClient(false, true);
 
	if (!backend) {
 
		LOG4CXX_INFO(logger, "No free long-running backend for user " << user->getJID().toString() << ". Will try later");
 
		return false;
 
	}
 

	
 
	// old backend will trigger disconnection which has to be ignored to keep user online
 
	user->setIgnoreDisconnect(true);
 

	
 
	// remove user from the old backend
 
	// If backend is empty, it will be collected by pingTimeout
 
	old->users.remove(user);
 

	
 
	// switch to new backend and connect
 
	user->setData(backend);
 
	backend->users.push_back(user);
 

	
 
	// connect him
 
	handleUserReadyToConnect(user);
 
	return true;
 
}
 

	
 
void NetworkPluginServer::handleUserCreated(User *user) {
 
	// Get free backend to handle this user or spawn new one if there's no free one.
 
	Backend *c = getFreeClient();
 

	
 
	// Add user to queue if there's no free backend to handle him so far.
 
	if (!c) {
 
		LOG4CXX_INFO(logger, "There is no backend to handle user " << user->getJID().toString() << ". Adding him to queue.");
 
		m_waitingUsers.push_back(user);
 
		return;
 
	}
 

	
 
	// Associate users with backend
 
	user->setData(c);
 
	c->users.push_back(user);
 

	
 
// 	UserInfo userInfo = user->getUserInfo();
 
	user->onReadyToConnect.connect(boost::bind(&NetworkPluginServer::handleUserReadyToConnect, this, user));
 
	user->onPresenceChanged.connect(boost::bind(&NetworkPluginServer::handleUserPresenceChanged, this, user, _1));
 
	user->onRoomJoined.connect(boost::bind(&NetworkPluginServer::handleRoomJoined, this, user, _1, _2, _3));
 
	user->onRoomLeft.connect(boost::bind(&NetworkPluginServer::handleRoomLeft, this, user, _1));
 
}
 

	
 
void NetworkPluginServer::handleUserReadyToConnect(User *user) {
 
	UserInfo userInfo = user->getUserInfo();
 

	
 
	pbnetwork::Login login;
 
	login.set_user(user->getJID().toBare());
 
	login.set_legacyname(userInfo.uin);
 
	login.set_password(userInfo.password);
 

	
 
	std::string message;
 
	login.SerializeToString(&message);
 

	
 
	WRAP(message, pbnetwork::WrapperMessage_Type_TYPE_LOGIN);
 

	
 
	Backend *c = (Backend *) user->getData();
 
	if (!c) {
 
		return;
 
	}
 
	send(c->connection, message);
 
}
 

	
 
void NetworkPluginServer::handleUserPresenceChanged(User *user, Swift::Presence::ref presence) {
 
	if (presence->getShow() == Swift::StatusShow::None)
 
		return;
 

	
 
	UserInfo userInfo = user->getUserInfo();
 

	
 
	pbnetwork::Status status;
 
	status.set_username(user->getJID().toBare());
 

	
 
	bool isInvisible = presence->getPayload<Swift::InvisiblePayload>() != NULL;
 
	if (isInvisible) {
 
		LOG4CXX_INFO(logger, "This presence is invisible");
 
		status.set_status((pbnetwork::STATUS_INVISIBLE));
 
	}
 
	else {
 
		status.set_status((pbnetwork::StatusType) presence->getShow());
 
	}
 

	
 
	status.set_statusmessage(presence->getStatus());
 

	
 
	std::string message;
 
	status.SerializeToString(&message);
 

	
 
	WRAP(message, pbnetwork::WrapperMessage_Type_TYPE_STATUS_CHANGED);
 

	
 
	Backend *c = (Backend *) user->getData();
 
	if (!c) {
 
		return;
 
	}
 
	send(c->connection, message);
 
}
 

	
 
void NetworkPluginServer::handleRoomJoined(User *user, const std::string &r, const std::string &nickname, const std::string &password) {
 
	UserInfo userInfo = user->getUserInfo();
 

	
 
	pbnetwork::Room room;
 
	room.set_username(user->getJID().toBare());
 
	room.set_nickname(nickname);
 
	room.set_room(r);
 
	room.set_password(password);
 

	
 
	std::string message;
 
	room.SerializeToString(&message);
 

	
 
	WRAP(message, pbnetwork::WrapperMessage_Type_TYPE_JOIN_ROOM);
 
 
 
	Backend *c = (Backend *) user->getData();
 
	if (!c) {
 
		return;
 
	}
 
	send(c->connection, message);
 

	
 
	NetworkConversation *conv = new NetworkConversation(user->getConversationManager(), r, true);
 
	conv->onMessageToSend.connect(boost::bind(&NetworkPluginServer::handleMessageReceived, this, _1, _2));
 
	conv->setNickname(nickname);
 
}
 

	
 
void NetworkPluginServer::handleRoomLeft(User *user, const std::string &r) {
 
	UserInfo userInfo = user->getUserInfo();
 

	
 
	pbnetwork::Room room;
 
	room.set_username(user->getJID().toBare());
 
	room.set_nickname("");
 
	room.set_room(r);
 
	room.set_password("");
 

	
 
	std::string message;
 
	room.SerializeToString(&message);
 

	
 
	WRAP(message, pbnetwork::WrapperMessage_Type_TYPE_LEAVE_ROOM);
 
 
 
	Backend *c = (Backend *) user->getData();
 
	if (!c) {
 
		return;
 
	}
 
	send(c->connection, message);
 

	
 
	NetworkConversation *conv = (NetworkConversation *) user->getConversationManager()->getConversation(r);
 
	if (!conv) {
 
		return;
 
	}
 

	
 
	user->getConversationManager()->removeConversation(conv);
 

	
 
	delete conv;
 
}
 

	
 
void NetworkPluginServer::handleUserDestroyed(User *user) {
 
	std::cout << "HANDLE_DESTROYED\n";
 
	m_waitingUsers.remove(user);
 
	UserInfo userInfo = user->getUserInfo();
 

	
 
	pbnetwork::Logout logout;
 
	logout.set_user(user->getJID().toBare());
 
	logout.set_legacyname(userInfo.uin);
 

	
 
	std::string message;
 
	logout.SerializeToString(&message);
 

	
 
	WRAP(message, pbnetwork::WrapperMessage_Type_TYPE_LOGOUT);
 
 
 
	Backend *c = (Backend *) user->getData();
 
	if (!c) {
 
		return;
 
	}
 
	send(c->connection, message);
 
	c->users.remove(user);
 
// 	if (c->users.size() == 0) {
 
// 		LOG4CXX_INFO(logger, "Disconnecting backend " << c << ". There are no users.");
 

	
 
// 		handleSessionFinished(c);
 
// 		m_clients.erase(user->connection);
 
// 	}
 
}
 

	
 
void NetworkPluginServer::handleMessageReceived(NetworkConversation *conv, boost::shared_ptr<Swift::Message> &msg) {
 
	conv->getConversationManager()->getUser()->updateLastActivity();
 
	boost::shared_ptr<Swift::ChatState> statePayload = msg->getPayload<Swift::ChatState>();
 
	if (statePayload) {
 
		pbnetwork::WrapperMessage_Type type = pbnetwork::WrapperMessage_Type_TYPE_BUDDY_CHANGED;
 
		switch (statePayload->getChatState()) {
 
			case Swift::ChatState::Active:
 
				type = pbnetwork::WrapperMessage_Type_TYPE_BUDDY_STOPPED_TYPING;
 
				break;
 
			case Swift::ChatState::Composing:
 
				type = pbnetwork::WrapperMessage_Type_TYPE_BUDDY_TYPING;
 
				break;
 
			case Swift::ChatState::Paused:
 
				type = pbnetwork::WrapperMessage_Type_TYPE_BUDDY_TYPED;
 
				break;
 
			default:
 
				break;
 
		}
 
		if (type != pbnetwork::WrapperMessage_Type_TYPE_BUDDY_CHANGED) {
 
			pbnetwork::Buddy buddy;
 
			buddy.set_username(conv->getConversationManager()->getUser()->getJID().toBare());
 
			buddy.set_buddyname(conv->getLegacyName());
 

	
 
			std::string message;
 
			buddy.SerializeToString(&message);
 

	
 
			WRAP(message, type);
 

	
 
			Backend *c = (Backend *) conv->getConversationManager()->getUser()->getData();
 
			if (!c) {
 
				return;
 
			}
 
			send(c->connection, message);
 
		}
 
	}
 

	
 
	boost::shared_ptr<Swift::AttentionPayload> attentionPayload = msg->getPayload<Swift::AttentionPayload>();
 
	if (attentionPayload) {
 
		pbnetwork::ConversationMessage m;
 
		m.set_username(conv->getConversationManager()->getUser()->getJID().toBare());
 
		m.set_buddyname(conv->getLegacyName());
 
		m.set_message(msg->getBody());
 

	
 
		std::string message;
 
		m.SerializeToString(&message);
 

	
 
		WRAP(message, pbnetwork::WrapperMessage_Type_TYPE_ATTENTION);
 

	
 
		Backend *c = (Backend *) conv->getConversationManager()->getUser()->getData();
 
		send(c->connection, message);
 
		return;
 
	}
 
	
 

	
 
	std::string xhtml;
 
	boost::shared_ptr<Swift::XHTMLIMPayload> xhtmlPayload = msg->getPayload<Swift::XHTMLIMPayload>();
 
	if (xhtmlPayload) {
 
		xhtml = xhtmlPayload->getBody();
 
	}
 

	
 
	// Send normal message
 
	if (!msg->getBody().empty() || !xhtml.empty()) {
 
		pbnetwork::ConversationMessage m;
 
		m.set_username(conv->getConversationManager()->getUser()->getJID().toBare());
 
		m.set_buddyname(conv->getLegacyName());
 
		m.set_message(msg->getBody());
 
		m.set_xhtml(xhtml);
 

	
 
		std::string message;
 
		m.SerializeToString(&message);
 

	
 
		WRAP(message, pbnetwork::WrapperMessage_Type_TYPE_CONV_MESSAGE);
 

	
 
		Backend *c = (Backend *) conv->getConversationManager()->getUser()->getData();
 
		if (!c) {
 
			return;
 
		}
 
		send(c->connection, message);
 
	}
 
}
 

	
 
void NetworkPluginServer::handleBuddyRemoved(Buddy *b) {
 
	User *user = b->getRosterManager()->getUser();
 

	
 
	pbnetwork::Buddy buddy;
 
	buddy.set_username(user->getJID().toBare());
 
	buddy.set_buddyname(b->getName());
 
	buddy.set_alias(b->getAlias());
 
	buddy.set_groups(b->getGroups().size() == 0 ? "" : b->getGroups()[0]);
 
	buddy.set_status(pbnetwork::STATUS_NONE);
 

	
 
	std::string message;
 
	buddy.SerializeToString(&message);
 

	
 
	WRAP(message, pbnetwork::WrapperMessage_Type_TYPE_BUDDY_REMOVED);
 

	
 
	Backend *c = (Backend *) user->getData();
 
	if (!c) {
 
		return;
 
	}
 
	send(c->connection, message);
 
}
 

	
 
void NetworkPluginServer::handleBuddyUpdated(Buddy *b, const Swift::RosterItemPayload &item) {
 
	User *user = b->getRosterManager()->getUser();
 

	
 
	dynamic_cast<LocalBuddy *>(b)->setAlias(item.getName());
 
	dynamic_cast<LocalBuddy *>(b)->setGroups(item.getGroups());
 
	user->getRosterManager()->storeBuddy(b);
 

	
 
	pbnetwork::Buddy buddy;
 
	buddy.set_username(user->getJID().toBare());
 
	buddy.set_buddyname(b->getName());
 
	buddy.set_alias(b->getAlias());
 
	buddy.set_groups(b->getGroups().size() == 0 ? "" : b->getGroups()[0]);
 
	buddy.set_status(pbnetwork::STATUS_NONE);
 

	
 
	std::string message;
 
	buddy.SerializeToString(&message);
 

	
 
	WRAP(message, pbnetwork::WrapperMessage_Type_TYPE_BUDDY_CHANGED);
 

	
 
	Backend *c = (Backend *) user->getData();
 
	if (!c) {
 
		return;
 
	}
 
	send(c->connection, message);
 
}
 

	
 
void NetworkPluginServer::handleBuddyAdded(Buddy *buddy, const Swift::RosterItemPayload &item) {
 
	handleBuddyUpdated(buddy, item);
 
}
 

	
 
void NetworkPluginServer::handleBlockToggled(Buddy *b) {
 
	User *user = b->getRosterManager()->getUser();
 

	
 
	pbnetwork::Buddy buddy;
 
	buddy.set_username(user->getJID().toBare());
 
	buddy.set_buddyname(b->getName());
 
	buddy.set_alias(b->getAlias());
 
	buddy.set_groups(b->getGroups().size() == 0 ? "" : b->getGroups()[0]);
 
	buddy.set_status(pbnetwork::STATUS_NONE);
 
	buddy.set_blocked(!b->isBlocked());
 

	
 
	std::string message;
 
	buddy.SerializeToString(&message);
 

	
 
	WRAP(message, pbnetwork::WrapperMessage_Type_TYPE_BUDDY_CHANGED);
 

	
 
	Backend *c = (Backend *) user->getData();
 
	if (!c) {
 
		return;
 
	}
 
	send(c->connection, message);
 
}
 

	
 

	
 
void NetworkPluginServer::handleVCardUpdated(User *user, boost::shared_ptr<Swift::VCard> v) {
 
	pbnetwork::VCard vcard;
 
	vcard.set_username(user->getJID().toBare());
 
	vcard.set_buddyname("");
 
	vcard.set_id(0);
 
	vcard.set_photo(&v->getPhoto()[0], v->getPhoto().size());
 
	vcard.set_nickname(v->getNickname());
 

	
 
	std::string message;
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