/** * libtransport -- C++ library for easy XMPP Transports development * * Copyright (C) 2011, Jan Kaluza * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02111-1301 USA */ #pragma once #include #include #include #include #include #include #include #include "mongoose.h" #include "managerconfig.h" #include "transport/Config.h" #include "transport/Logging.h" #include "transport/SQLite3Backend.h" #include "transport/MySQLBackend.h" #include "transport/PQXXBackend.h" #include "transport/StorageBackend.h" using namespace Transport; class APIServer; class Server { public: struct session { char session_id[33]; // Session ID, must be unique char random[20]; // Random data used for extra user validation char user[255]; // Authenticated user time_t expire; // Expiration timestamp, UTC bool admin; }; /// Constructor. Server(ManagerConfig *config, const std::string &config_file); /// Destructor virtual ~Server(); bool start(); void event_handler(struct mg_connection *nc, int ev, void *p); void redirect_to(struct mg_connection *conn, struct http_message *hm, const char *where); std::string send_command(const std::string &jid, const std::string &cmd, int timeout = 1); private: void serve_logout(struct mg_connection *conn, struct http_message *hm); void serve_oauth2(struct mg_connection *conn, struct http_message *hm); void print_html(struct mg_connection *conn, struct http_message *hm, const std::string &html); private: bool check_password(const std::string &user, const std::string &password); session *new_session(const std::string &user); session *get_session(struct http_message *hm); void authorize(struct mg_connection *conn, struct http_message *hm); bool is_authorized(const struct mg_connection *conn, struct http_message *hm); private: struct mg_mgr m_mgr; struct mg_connection *m_nc; std::map sessions; std::string m_user; std::string m_password; ManagerConfig *m_config; std::string m_header; std::string m_footer; Config *m_storageCfg; StorageBackend *m_storage; APIServer *m_apiServer; };