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87b9f03fb830 87b9f03fb830 87b9f03fb830 87b9f03fb830 87b9f03fb830 87b9f03fb830 87b9f03fb830 87b9f03fb830 87b9f03fb830 87b9f03fb830 87b9f03fb830 87b9f03fb830 87b9f03fb830 87b9f03fb830 87b9f03fb830 87b9f03fb830 87b9f03fb830 87b9f03fb830 87b9f03fb830 87b9f03fb830 87b9f03fb830 87b9f03fb830 87b9f03fb830 87b9f03fb830 87b9f03fb830 87b9f03fb830 87b9f03fb830 87b9f03fb830 87b9f03fb830 87b9f03fb830 87b9f03fb830 87b9f03fb830 87b9f03fb830 87b9f03fb830 87b9f03fb830 87b9f03fb830 87b9f03fb830 87b9f03fb830 87b9f03fb830 87b9f03fb830 87b9f03fb830 | # CVS $Revision$ $Author$ -- Fri Oct 19 20:16:09 2012 -- reformated by prettylst.pl v1.39 (build 15052)
SOURCELONG:My Campaign SOURCESHORT:My SOURCEWEB:http://www.mywebsite.com SOURCEDATE:2008-01
#insert your data here
#Every line that starts with a '#' is a comment. You may want to remove these comments, if you use this file to set up
#your own data. Remember not to put the '#' at the start of your own data, as PCGen would see it as a comment only.
#
#When Running PCGen, you can select "Help > Documentation > List Files > List File Tag Index > Skill File tags" to find
#out how the tags in the skills file work. Some of the tags used here are global tags. You will see an alphabetical
#listing of all PCGen tags to the left of the documentation window. You can find the global tags there as well.
#
#
#
#
#####Example
#Sleight of Hand KEYSTAT:DEX USEUNTRAINED:NO ACHECK:YES TYPE:Dexterity BONUS:SKILL|Sleight of Hand|2|PRESKILL:1,Bluff=5|TYPE=Synergy.STACK SOURCEPAGE:SkillsII
###Sample for Ability by Skill rules guide.
#Ability by Skill TYPE:NoStat VISIBLE:DISPLAY BONUS:ABILITYPOOL|AbilitybySkillPool|SKILL.Ability by Skill.RANK
#####
#Sleight of Hand is the name of the skill. It will appear in the skills list on PCGen's Skills tab and will be used if a
#skill gets bonused or is declared a class skill. It must be the first entry on each line.
#
#The KEYSTAT tag sets what stat the skill draw any bonuses from. If the tag is left off, no Stat bonus will be automatically
#applied.
#
#The USEUNTRAINED tag indicates if this skill can be used untrained by the character. It can be left off if it is set to YES.
#
#The ACHECK tag applies the Armor check penalty to this skill. It can be left off if it is set to NO.
#
#BONUS tags are a group of similar tags, that grant some form of Bonus to another already existing tag. To read a description
#of them, look in the List File Tag Index under the topic "Bonus tags".
#
#The PRESKILL tag is used with the BONUS tag, so it is required that you have a certain skill at a certain level to benefit
#from this Bonus. There is a multitude of existing prerequiste tags in PCGen. If you are looking into the documentation under
#List File Tag Index, you can find them listed under the topic "PRExxx tags".
#
#The SOURCEPAGE tag can be used to hold a reference to where you can find the spell. This will be displayed in PCGen.
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