Changeset - 22853a045e79
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Chel Sea (chain) - 4 years ago 2022-06-20 21:02:10
chain@rpgfiction.net
Race: Grant Elf Race Traits to Mazoku Tiefling
1 file changed with 1 insertions and 1 deletions:
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my_races.lst
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@@ -31,49 +31,49 @@ SOURCELONG:My Campaign	SOURCESHORT:My	SOURCEWEB:http://www.mywebsite.com	SOURCED
 
#rules this tag is used for the Space statistic. If only one number is used it is assumed to represent all sides.
 
#
 
#The REACH tag determines the reach of the Race.
 
#
 
#The VISION tag is used to grant the specified vision to the character.
 
#
 
#The PREALIGN tag is used, so it is required that you have a certain alignment to be able to select this race. There is a
 
#multitude of existing prerequiste tags in PCGen. If you are looking into the documentation under List File Tag Index, you
 
#can find them listed under the topic "PRExxx tags".
 
#
 
#The LANGAUTO tag is holding a list of languages that the character automatically gains.
 
#
 
#The BONUS tags are a group of similar tags, that grant some form of Bonus to another already existing tag. To read a description
 
#of them, look in the List File Tag Index under the topic "Bonus tags".
 
#
 
#The MONCSKILL tag is used to grant the listed skills as monster class skills.
 
#
 
#The AUTO:WEAPONPROF tag is holding a list of weapons that are granted as free weapon proficiencies.
 
#
 
#The LEGS and HANDS tags set the number of respective limbs that a creature has. The number of legs is used to determine the
 
#carrying capacity of a creature, while the number of hands is used for purposes of Multiattack and Multidexterity.
 
#
 
#The NATURALATTACKS tag defines the non-equipment attacks a race may possess. It follows a pattern of Attack Name, Attack Types,
 
#Number of Attacks and Attack Damage.
 
#
 
#The SA tag is holding a text that will be displayed as Special Ability on the output sheet.
 
#
 
#The SR tag indicates the Spell Resistance this race bestows.
 
#
 
#The MONSTERCLASS tag determines the number of Monster Levels the race gets on start. The class must be TYPE:Monster and have a
 
#PRERACETYPE that matches the race.
 
#
 
#The RACETYPE tag defines the Type of creature the race is. This is important for matching up with Monster HD, and for references to
 
#race, such as the Rangers Favored Enemy.
 
#
 
#In the HITDICEADVANCEMENT tag the last number of this comma delimited list is the highest HD the creature can advance to,
 
#through HD advancement. All the numbers preceding the last number each indicate the highest number of HD the creature can have
 
#before its size increases by one category.
 
#
 
#The LEVELADJUSTMENT tag raises the Effective Character Level (ECL) of the creature by the number supplied.
 
#
 
#The CR tag sets the Challenge Rating of the creature. For CR's less than 1, fractions are used (1/2, 1/4, 1/8). Note: CR's using
 
#fractions must start with a "1/". Expressions such as CR:3/4 or CR:0.5 will not work.
 
#
 
#The SOURCEPAGE tag can be used to hold a reference to where you can find the race. This will be displayed in PCGen.
 

	
 
# Basic Rules Races
 
# Race Name	SORTKEY		Size		Move							Ability					Nb Legs	Nb Hands	Main Race Type	Race Subtype		Type			Source Page
 
Mazoku Tiefling	SORTKEY:Base_PC	SIZE:M	MOVE:Walk,0	BONUS:VAR|RaceBase_Walk|30	ABILITY:Race|AUTOMATIC|Tiefling	ABILITY:FEAT|AUTOMATIC|Mazoku High Magic	LEGS:2	HANDS:2	RACETYPE:Humanoid	RACESUBTYPE:Tiefling	TYPE:Humanoid.PC
 
Mazoku Tiefling	SORTKEY:Base_PC	SIZE:M	MOVE:Walk,0	BONUS:VAR|RaceBase_Walk|30	ABILITY:Race|AUTOMATIC|Tiefling	ABILITY:Elf Race Trait|AUTOMATIC|Elf ~ Keen Senses	ABILITY:Elf Race Trait|AUTOMATIC|Elf ~ Trance	ABILITY:Elf Race Trait|AUTOMATIC|Elf ~ Languages	ABILITY:FEAT|AUTOMATIC|Mazoku High Magic	LEGS:2	HANDS:2	RACETYPE:Humanoid	RACESUBTYPE:Tiefling	TYPE:Humanoid.PC
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