Changeset - 582754a0b5a0
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Chel Sea (chain) - 4 years ago 2022-06-20 17:53:04
chain@rpgfiction.net
Race: Implement Mazoku Tiefling
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my_races.lst
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@@ -52,24 +52,28 @@ SOURCELONG:My Campaign	SOURCESHORT:My	SOURCEWEB:http://www.mywebsite.com	SOURCED
 
#
 
#The NATURALATTACKS tag defines the non-equipment attacks a race may possess. It follows a pattern of Attack Name, Attack Types,
 
#Number of Attacks and Attack Damage.
 
#
 
#The SA tag is holding a text that will be displayed as Special Ability on the output sheet.
 
#
 
#The SR tag indicates the Spell Resistance this race bestows.
 
#
 
#The MONSTERCLASS tag determines the number of Monster Levels the race gets on start. The class must be TYPE:Monster and have a
 
#PRERACETYPE that matches the race.
 
#
 
#The RACETYPE tag defines the Type of creature the race is. This is important for matching up with Monster HD, and for references to
 
#race, such as the Rangers Favored Enemy.
 
#
 
#In the HITDICEADVANCEMENT tag the last number of this comma delimited list is the highest HD the creature can advance to,
 
#through HD advancement. All the numbers preceding the last number each indicate the highest number of HD the creature can have
 
#before its size increases by one category.
 
#
 
#The LEVELADJUSTMENT tag raises the Effective Character Level (ECL) of the creature by the number supplied.
 
#
 
#The CR tag sets the Challenge Rating of the creature. For CR's less than 1, fractions are used (1/2, 1/4, 1/8). Note: CR's using
 
#fractions must start with a "1/". Expressions such as CR:3/4 or CR:0.5 will not work.
 
#
 
#The SOURCEPAGE tag can be used to hold a reference to where you can find the race. This will be displayed in PCGen.
 

	
 
# Basic Rules Races
 
# Race Name	SORTKEY		Size		Move							Ability					Nb Legs	Nb Hands	Main Race Type	Race Subtype		Type			Source Page
 
Mazoku Tiefling	SORTKEY:Base_PC	SIZE:M	MOVE:Walk,0	BONUS:VAR|RaceBase_Walk|30	ABILITY:Race|AUTOMATIC|Tiefling	LEGS:2	HANDS:2	RACETYPE:Humanoid	RACESUBTYPE:Tiefling	TYPE:Humanoid.PC
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