Changeset - 62e60cc49a9f
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Chel Sea (chain) - 3 years ago 2022-06-20 19:32:46
chain@rpgfiction.net
Feat: Implement Mazoku High Magic, automatic for Mazoku Tiefling
2 files changed with 4 insertions and 1 deletions:
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my_feats.lst
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@@ -19,24 +19,27 @@ SOURCELONG:My Campaign	SOURCESHORT:My	SOURCEWEB:http://www.mywebsite.com	SOURCED
 
#####
 
#Each feat takes one line and the first field must be the feat's name. In the Example the name of the feat is Skill Focus.
 
#When naming feats you should only use parentheses at the end of the name if the name is not duplicated elsewhere. This is
 
#because of how PCGen names feats which can be taken multiple times. For example, the Feat Weapon Focus when taken will display
 
#as Weapon Focus(Dagger). Another example is Armor Proficiency (Light), there is no feat named Armor Proficiency so this name
 
#is fine. What is happening is when PCGen finds a feat with parentheses that duplicates the name of another feat it assumes
 
#that feat is an instance of the one without parentheses and does not display the one with parentheses.
 
#
 
#The TYPE tag is holding a . (period) delimited list of the types the feat is.
 
#
 
#The DESC tag is used to hold the description of the Feat. In our files we usually keep the description brief, so the user
 
#still need to own the book to make use of the data, but for your personal files can get as elaborate as you want there.
 
#
 
#The MULT tag determines if a feat can be taken multiple times. If the value is set to YES, then you MUST also use a CHOOSE
 
#tag.
 
#
 
#The CHOOSE tag must be paired with a MULT:YES tag in feats for it to work properly. It will display a popup window that asks
 
#for a selection according to what is being called for. There is a multitude of existing CHOOSE tags in PCGen. If you are
 
#looking into the documentation under List File Tag Index, you can find them listed under the topic "CHOOSE tags".
 
#
 
#The BONUS tags are a group of similar tags, that grant some form of Bonus to another already existing tag. To read a description
 
#of them, look in the List File Tag Index under the topic "Bonus tags".
 
#
 
#The SOURCEPAGE tag can be used to hold a reference to where you can find the feat. This will be displayed in PCGen.
 

	
 
# Feats
 
Mazoku High Magic	CATEGORY:FEAT	TYPE:Racial Feat	SOURCEPAGE:p.74	PRETEXT:Prerequisite: Mazoku Clan	PRERACE:1,Mazoku Tiefling	DESC:You learn more of the magic typical of Mazoku. You learn the detect magic spell and can cast it at will, without expending a spell slot. You also learn levitate and dispel magic, each of which you can cast once without expending a spell slot. You regain the ability to cast those two spells in this way when you finish a long rest. Charisma is your spellcasting ability for all three spells.	SPELLS:Innate|TIMES=ATWILL|CASTERLEVEL=0|Detect Magic	SPELLS:Innate|TIMES=1|CASTERLEVEL=1|Levitate|Dispel Magic
my_races.lst
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@@ -55,25 +55,25 @@ SOURCELONG:My Campaign	SOURCESHORT:My	SOURCEWEB:http://www.mywebsite.com	SOURCED
 
#
 
#The SA tag is holding a text that will be displayed as Special Ability on the output sheet.
 
#
 
#The SR tag indicates the Spell Resistance this race bestows.
 
#
 
#The MONSTERCLASS tag determines the number of Monster Levels the race gets on start. The class must be TYPE:Monster and have a
 
#PRERACETYPE that matches the race.
 
#
 
#The RACETYPE tag defines the Type of creature the race is. This is important for matching up with Monster HD, and for references to
 
#race, such as the Rangers Favored Enemy.
 
#
 
#In the HITDICEADVANCEMENT tag the last number of this comma delimited list is the highest HD the creature can advance to,
 
#through HD advancement. All the numbers preceding the last number each indicate the highest number of HD the creature can have
 
#before its size increases by one category.
 
#
 
#The LEVELADJUSTMENT tag raises the Effective Character Level (ECL) of the creature by the number supplied.
 
#
 
#The CR tag sets the Challenge Rating of the creature. For CR's less than 1, fractions are used (1/2, 1/4, 1/8). Note: CR's using
 
#fractions must start with a "1/". Expressions such as CR:3/4 or CR:0.5 will not work.
 
#
 
#The SOURCEPAGE tag can be used to hold a reference to where you can find the race. This will be displayed in PCGen.
 

	
 
# Basic Rules Races
 
# Race Name	SORTKEY		Size		Move							Ability					Nb Legs	Nb Hands	Main Race Type	Race Subtype		Type			Source Page
 
Mazoku Tiefling	SORTKEY:Base_PC	SIZE:M	MOVE:Walk,0	BONUS:VAR|RaceBase_Walk|30	ABILITY:Race|AUTOMATIC|Tiefling	LEGS:2	HANDS:2	RACETYPE:Humanoid	RACESUBTYPE:Tiefling	TYPE:Humanoid.PC
 
Mazoku Tiefling	SORTKEY:Base_PC	SIZE:M	MOVE:Walk,0	BONUS:VAR|RaceBase_Walk|30	ABILITY:Race|AUTOMATIC|Tiefling	ABILITY:FEAT|AUTOMATIC|Mazoku High Magic	LEGS:2	HANDS:2	RACETYPE:Humanoid	RACESUBTYPE:Tiefling	TYPE:Humanoid.PC
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