Changeset - 74296e33fab6
[Not reviewed]
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Chel Sea (chain) - 3 years ago 2022-06-25 16:40:29
chain@rpgfiction.net
Implement +1 Mastercraft weapons
1 file changed with 2 insertions and 0 deletions:
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my_equipmods.lst
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@@ -42,12 +42,14 @@ SOURCELONG:My Campaign	SOURCESHORT:My	SOURCEWEB:http://www.mywebsite.com	SOURCED
 
#The SOURCEPAGE tag can be used to hold a reference to where you can find the equipment modifier. This will be displayed
 
#in PCGen.
 
#
 
#The PRETYPE tags are used to make the equipment modifier eligible only if the item has the TYPEs Weapon or Ammunition, but
 
#does not have the TYPEs Masterwork, Mithral, Adamantine, or Darkwood. There is a multitude of existing prerequiste tags in
 
#PCGen. If you are looking into the documentation under List File Tag Index, you can find them listed under the topic
 
#"PRExxx tags".
 
#
 
#The BONUS tags are a group of similar tags, that grant some form of Bonus to another already existing tag. To read a description
 
#of them, look in the List File Tag Index under the topic "Bonus tags".
 
#
 
#The ASSIGNTOALL tag is for double weapons only. If this tag is present then the modifiers will be applied to both heads.
 

	
 
Weapon +1 (Mastercraft)		KEY:PLUS1WC				TYPE:Weapon				REPLACES:PLUS1W,PLUS2W,PLUS3W		SOURCEPAGE: Dungeon Master's Guide, P.213																		BONUS:WEAPON|TOHIT,DAMAGE|1|TYPE=Bonus									SPROP:You have a bonus to attack and damage rolls made with this mastercrafted weapon.
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