diff --git a/my__campaign.pcc b/my__campaign.pcc new file mode 100644 index 0000000000000000000000000000000000000000..a218e5e525793012bc5b912e952d68cb6c6465a6 --- /dev/null +++ b/my__campaign.pcc @@ -0,0 +1,57 @@ +# CVS $Revision$ $Author$ -- Fri Dec 9 22:23:18 2005 -- reformated by prettylst.pl v1.35 (build 553) +CAMPAIGN:MyCampaign +#GAMEMODE:35e +GAMEMODE:5e + +GENRE:Fantasy +BOOKTYPE:Homebrew +SETTING:My Homebrew Campaign +TYPE:Homebrew.MyCampaign +PUBNAMELONG:My Homebrew +PUBNAMESHORT:Homebrew +PUBNAMEWEB:http://www.mywebsite.com +SOURCELONG:My Campaign +SOURCESHORT:My +SOURCEWEB:http://www.mywebsite.com +SOURCEDATE:2008-01 +RANK:200801 +ISOGL:NO +COPYRIGHT:My Campaign, Copyright 2005 by me + +#INFOTEXT:To display an Information in the Source Info section on the Source Materials tab, replace the text after 'INFOTEXT:' with your text and remove the '#' +DATACONTROL:*/_universal/datacontrols_no_align.lst +RACE:*/_universal/races.lst + + +ABILITY:my_abilities.lst +ABILITYCATEGORY:my_ability_categories.lst +ARMORPROF:my_armorprofs.lst +BIOSET:my_biosettings.lst +CLASS:my_classes.lst +COMPANIONMOD:my_companionmods.lst +DEITY:my_deities.lst +DOMAIN:my_domains.lst +EQUIPMENT:my_equipment.lst +EQUIPMOD:my_equipmods.lst +ABILITY:my_feats.lst +KIT:my_kits.lst +LANGUAGE:my_languages.lst +RACE:my_races.lst +SHIELDPROF:my_shieldprofs.lst +SKILL:my_skills.lst +SPELL:my_spells.lst +TEMPLATE:my_templates.lst +WEAPONPROF:my_weaponprofs.lst + +### You can hide TYPEs in the GUI - TYPEs are handy for organization, but some are only used for internal functions. +#HIDETYPE:EQUIP|SpecialSuppressor +#HIDETYPE:SKILL|Science +#HIDETYPE:FEAT|Leadership + +#Remove the '#' in front of those lines referring to files that you actually want to load +#Remember to set the GAMEMODE to the one you really want. +#Options in the Open Source data are 3e, 35e, Modern, Deadlands, Sidewinder, Spycraft, or Xcrawl. + +#If you use this framework to set up a dataset of your own, then you may want to rename the folder and files to something +#different. Otherwise if you ever should install a newer version of PCGen into your existing directory or needed to re-install +#your existing installation of PCGen, your changes would get overwritten and thus be lost.