SOURCELONG:My Campaign SOURCESHORT:My SOURCEWEB:http://www.mywebsite.com SOURCEDATE:2008-01 #insert your data here #Every line that starts with a '#' is a comment. You may want to remove these comments, if you use this file to set up #your own data. Remember not to put the '#' at the start of your own data, as PCGen would see it as a comment only. # #When Running PCGen, you can select "Help > Documentation > List Files > List File Tag Index > Companion Modifications File tags" #to find out how the tags in the races file work. Some of the tags used here are global tags. You will see an alphabetical #listing of all PCGen tags to the left of the documentation window. You can find the global tags there as well. # # # # #####1st Example #FOLLOWER:FMLevel=1 TYPE:Familiar COPYMASTERBAB:MASTER COPYMASTERCHECK:MASTER COPYMASTERHP:MASTER/2 USEMASTERSKILL:YES SAB:Empathic Link SAB:Share Spells SAB:Improved Evasion (Ex) DEFINE:LOCK.INT|6 DEFINE:EvasionUsable|0 BONUS:COMBAT|AC|1|TYPE=NaturalArmor.REPLACE RACETYPE:Magical beast ##### # #####2nd Example #MASTERBONUSRACE:Bat TYPE:Familiar BONUS:SKILL|Listen|3 ABILITY:FEAT|VIRTUAL|Alertness ##### #These files specify the bonuses that "enhanced companions", such as familiars and a Paladin's special mount, receive from #associating with the character. Unlike other LST files, these do not start with a name field. The first Example shows the #entry for a familiar that is associated with a 1st level wizard/sorcerer. The second entry is for the bonus that a bat grants, #if chosen as familiar. # #The FOLLOWER tag is holding a delimited list of classes or variables. If the "master" meets the required level or value in the #tag, then the companion gains all the benefits as described by the other tags in the line. # #The TYPE tag is used to define what the creature is for purposes of display on the resources tab. # #The tags COPYMASTERBAB, COPYMASTERCHECK, COPYMASTERHP, and USEMASTERSKILL can be used to define whether the creature uses #those values based on its master. # #The SA tag is holding a text that will be displayed as Special Ability on the output sheet. # #The DEFINE:LOCK tag locks the specified ability score to a specific value regardless of any other bonuses to that ability. #If the locked value is 10 the OS will output an asterisk (*) instead of the number. This is commonly used when a creature #has a non-ability such as the undeads lack of a constitution score. # #The BONUS tags are a group of similar tags, that grant some form of Bonus to another already existing tag. To read a description #of them, look in the List File Tag Index under the topic "Bonus tags". # #The RACETYPE tag changes a regular animal to an "enhanced companion" type. # #The MASTERBONUSRACE tag is used if you need to define the advantages that the master gains when having that particular races #as the given type. (here: Familiar). The following tags are then granted to the master. # #The VFEAT tag is holding a list of feats that the character gains as virtual feats. Virtual Feats are granted to the character #regardless of the prerequisites.