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Location: libtransport.git/spectrum/src/frontends/slack/SlackUserRegistration.cpp
5adb3d1f9733
4.5 KiB
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Support for registering OAuth2 users using spectrum2_manager + lot of Slack improvements
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 | /**
* libtransport -- C++ library for easy XMPP Transports development
*
* Copyright (C) 2011, Jan Kaluza <hanzz.k@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02111-1301 USA
*/
#include "SlackUserRegistration.h"
#include "SlackRosterManager.h"
#include "SlackFrontend.h"
#include "transport/UserManager.h"
#include "transport/StorageBackend.h"
#include "transport/Transport.h"
#include "transport/RosterManager.h"
#include "transport/User.h"
#include "transport/Logging.h"
#include "transport/Buddy.h"
#include "transport/Config.h"
#include "transport/OAuth2.h"
#include "transport/Util.h"
#include "transport/HTTPRequest.h"
#include "rapidjson/document.h"
#include <boost/shared_ptr.hpp>
#include <boost/thread.hpp>
#include <boost/date_time/posix_time/posix_time.hpp>
#include <boost/regex.hpp>
using namespace Swift;
namespace Transport {
DEFINE_LOGGER(logger, "SlackUserRegistration");
SlackUserRegistration::SlackUserRegistration(Component *component, UserManager *userManager,
StorageBackend *storageBackend)
: UserRegistration(component, userManager, storageBackend) {
m_component = component;
m_config = m_component->getConfig();
m_storageBackend = storageBackend;
m_userManager = userManager;
}
SlackUserRegistration::~SlackUserRegistration(){
}
std::string SlackUserRegistration::createOAuth2URL(const std::vector<std::string> &args) {
std::string redirect_url = "http://slack.spectrum.im/auth/" + CONFIG_STRING(m_config, "service.jid");
OAuth2 *oauth2 = new OAuth2(CONFIG_STRING_DEFAULTED(m_config, "service.client_id",""),
CONFIG_STRING_DEFAULTED(m_config, "service.client_secret",""),
"https://slack.com/oauth/authorize",
"https://slack.com/api/oauth.access",
redirect_url,
"channels:read channels:write team:read im:read im:write chat:write:bot");
std::string url = oauth2->generateAuthURL();
m_auths[oauth2->getState()] = oauth2;
m_authsData[oauth2->getState()] = args;
return url;
}
std::string SlackUserRegistration::getTeamDomain(const std::string &token) {
std::string url = "https://slack.com/api/team.info?token=" + Util::urlencode(token);
rapidjson::Document resp;
HTTPRequest req(HTTPRequest::Get, url);
if (!req.execute(resp)) {
LOG4CXX_ERROR(logger, req.getError());
return "";
}
rapidjson::Value &team = resp["team"];
if (!team.IsObject()) {
LOG4CXX_ERROR(logger, "No 'team' object in the reply.");
return "";
}
rapidjson::Value &domain = team["domain"];
if (!domain.IsString()) {
LOG4CXX_ERROR(logger, "No 'domain' string in the reply.");
return "";
}
return domain.GetString();
}
std::string SlackUserRegistration::handleOAuth2Code(const std::string &code, const std::string &state) {
OAuth2 *oauth2 = NULL;
std::vector<std::string> data;
if (m_auths.find(state) != m_auths.end()) {
oauth2 = m_auths[state];
data = m_authsData[state];
}
else {
return "Received state code '" + state + "' not found in state codes list.";
}
std::string token;
std::string error = oauth2->requestToken(code, token);
if (!error.empty()) {
return error;
}
UserInfo user;
user.jid = getTeamDomain(token);
user.uin = "";
user.password = "";
user.language = "en";
user.encoding = token; // Use encoding as a token handler... it's BAD, but easy...
user.vip = 0;
user.id = 0;
registerUser(user);
m_storageBackend->getUser(user.jid, user);
std::string value = data[2];
int type = (int) TYPE_STRING;
m_storageBackend->getUserSetting(user.id, "bot_token", type, value);
LOG4CXX_INFO(logger, "Registered Slack user " << user.jid);
m_auths.erase(state);
delete oauth2;
m_authsData.erase(state);
m_component->getFrontend()->reconnectUser(user.jid);
return "";
}
bool SlackUserRegistration::doUserRegistration(const UserInfo &row) {
return true;
}
bool SlackUserRegistration::doUserUnregistration(const UserInfo &row) {
return true;
}
}
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