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Location: libtransport.git/backends/frotz/dfrotz/common/input.c
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Merge branch 'master' of github.com:vitalyster/libtransport
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 | /* input.c - High level input functions
* Copyright (c) 1995-1997 Stefan Jokisch
*
* This file is part of Frotz.
*
* Frotz is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* Frotz is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
#include "frotz.h"
extern int save_undo (void);
extern zchar stream_read_key (zword, zword, bool);
extern zchar stream_read_input (int, zchar *, zword, zword, bool, bool);
extern void tokenise_line (zword, zword, zword, bool);
/*
* is_terminator
*
* Check if the given key is an input terminator.
*
*/
bool is_terminator (zchar key)
{
if (key == ZC_TIME_OUT)
return TRUE;
if (key == ZC_RETURN)
return TRUE;
if (key >= ZC_HKEY_MIN && key <= ZC_HKEY_MAX)
return TRUE;
if (h_terminating_keys != 0)
if (key >= ZC_ARROW_MIN && key <= ZC_MENU_CLICK) {
zword addr = h_terminating_keys;
zbyte c;
do {
LOW_BYTE (addr, c)
if (c == 255 || key == translate_from_zscii (c))
return TRUE;
addr++;
} while (c != 0);
}
return FALSE;
}/* is_terminator */
/*
* z_make_menu, add or remove a menu and branch if successful.
*
* zargs[0] = number of menu
* zargs[1] = table of menu entries or 0 to remove menu
*
*/
void z_make_menu (void)
{
/* This opcode was only used for the Macintosh version of Journey.
It controls menus with numbers greater than 2 (menus 0, 1 and 2
are system menus). Frotz doesn't implement menus yet. */
branch (FALSE);
}/* z_make_menu */
/*
* read_yes_or_no
*
* Ask the user a question; return true if the answer is yes.
*
*/
bool read_yes_or_no (const char *s)
{
zchar key;
print_string (s);
print_string ("? (y/n) >");
key = stream_read_key (0, 0, FALSE);
if (key == 'y' || key == 'Y') {
print_string ("y\n");
return TRUE;
} else {
print_string ("n\n");
return FALSE;
}
}/* read_yes_or_no */
/*
* read_string
*
* Read a string from the current input stream.
*
*/
void read_string (int max, zchar *buffer)
{
zchar key;
buffer[0] = 0;
do {
key = stream_read_input (max, buffer, 0, 0, FALSE, FALSE);
} while (key != ZC_RETURN);
}/* read_string */
/*
* read_number
*
* Ask the user to type in a number and return it.
*
*/
int read_number (void)
{
zchar buffer[6];
int value = 0;
int i;
read_string (5, buffer);
for (i = 0; buffer[i] != 0; i++)
if (buffer[i] >= '0' && buffer[i] <= '9')
value = 10 * value + buffer[i] - '0';
return value;
}/* read_number */
/*
* z_read, read a line of input and (in V5+) store the terminating key.
*
* zargs[0] = address of text buffer
* zargs[1] = address of token buffer
* zargs[2] = timeout in tenths of a second (optional)
* zargs[3] = packed address of routine to be called on timeout
*
*/
void z_read (void)
{
zchar buffer[INPUT_BUFFER_SIZE];
zword addr;
zchar key;
zbyte max, size;
zbyte c;
int i;
/* Supply default arguments */
if (zargc < 3)
zargs[2] = 0;
/* Get maximum input size */
addr = zargs[0];
LOW_BYTE (addr, max)
if (h_version <= V4)
max--;
if (max >= INPUT_BUFFER_SIZE)
max = INPUT_BUFFER_SIZE - 1;
/* Get initial input size */
if (h_version >= V5) {
addr++;
LOW_BYTE (addr, size)
} else size = 0;
/* Copy initial input to local buffer */
for (i = 0; i < size; i++) {
addr++;
LOW_BYTE (addr, c)
buffer[i] = translate_from_zscii (c);
}
buffer[i] = 0;
/* Draw status line for V1 to V3 games */
if (h_version <= V3)
z_show_status ();
/* Read input from current input stream */
key = stream_read_input (
max, buffer, /* buffer and size */
zargs[2], /* timeout value */
zargs[3], /* timeout routine */
TRUE, /* enable hot keys */
h_version == V6); /* no script in V6 */
if (key == ZC_BAD)
return;
/* Perform save_undo for V1 to V4 games */
if (h_version <= V4)
save_undo ();
/* Copy local buffer back to dynamic memory */
for (i = 0; buffer[i] != 0; i++) {
if (key == ZC_RETURN) {
if (buffer[i] >= 'A' && buffer[i] <= 'Z')
buffer[i] += 'a' - 'A';
if (buffer[i] >= 0xc0 && buffer[i] <= 0xde && buffer[i] != 0xd7)
buffer[i] += 0x20;
}
storeb ((zword) (zargs[0] + ((h_version <= V4) ? 1 : 2) + i), translate_to_zscii (buffer[i]));
}
/* Add null character (V1-V4) or write input length into 2nd byte */
if (h_version <= V4)
storeb ((zword) (zargs[0] + 1 + i), 0);
else
storeb ((zword) (zargs[0] + 1), i);
/* Tokenise line if a token buffer is present */
if (key == ZC_RETURN && zargs[1] != 0)
tokenise_line (zargs[0], zargs[1], 0, FALSE);
/* Store key */
if (h_version >= V5)
store (translate_to_zscii (key));
}/* z_read */
/*
* z_read_char, read and store a key.
*
* zargs[0] = input device (must be 1)
* zargs[1] = timeout in tenths of a second (optional)
* zargs[2] = packed address of routine to be called on timeout
*
*/
void z_read_char (void)
{
zchar key;
/* Supply default arguments */
if (zargc < 2)
zargs[1] = 0;
/* Read input from the current input stream */
key = stream_read_key (
zargs[1], /* timeout value */
zargs[2], /* timeout routine */
TRUE); /* enable hot keys */
if (key == ZC_BAD)
return;
/* Store key */
store (translate_to_zscii (key));
}/* z_read_char */
/*
* z_read_mouse, write the current mouse status into a table.
*
* zargs[0] = address of table
*
*/
void z_read_mouse (void)
{
zword btn;
/* Read the mouse position and which buttons are down */
btn = os_read_mouse ();
hx_mouse_y = mouse_y;
hx_mouse_x = mouse_x;
storew ((zword) (zargs[0] + 0), hx_mouse_y);
storew ((zword) (zargs[0] + 2), hx_mouse_x);
storew ((zword) (zargs[0] + 4), btn); /* mouse button bits */
storew ((zword) (zargs[0] + 6), 0); /* menu selection */
}/* z_read_mouse */
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