Files @ 79b50300351f
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Location: libtransport.git/include/Swiften/Server/ServerStanzaRouter.cpp

Jan Kaluza
Check if the user is in room before sending information about nick change. Fixes bug when users have been added to all rooms when they changed their IRC nickname
/*
 * Copyright (c) 2010 Remko Tronçon
 * Licensed under the GNU General Public License v3.
 * See Documentation/Licenses/GPLv3.txt for more information.
 */

#include <Swiften/Server/ServerStanzaRouter.h>
#include <Swiften/Server/ServerSession.h>
#include <Swiften/Base/Algorithm.h>

#include <cassert>
#include <algorithm>

namespace Swift {

namespace {
	struct PriorityLessThan {
		bool operator()(const ServerSession* s1, const ServerSession* s2) const {
			return s1->getPriority() < s2->getPriority();
		}
	};

	struct HasJID {
		HasJID(const JID& jid) : jid(jid) {}
		bool operator()(const ServerSession* session) const {
			return session->getJID().equals(jid, JID::WithResource);
		}
		JID jid;
	};
}

ServerStanzaRouter::ServerStanzaRouter() {
}

bool ServerStanzaRouter::routeStanza(boost::shared_ptr<Stanza> stanza) {
	JID to = stanza->getTo();
	assert(to.isValid());

	// For a full JID, first try to route to a session with the full JID
	if (!to.isBare()) {
		std::vector<ServerSession*>::const_iterator i = std::find_if(clientSessions_.begin(), clientSessions_.end(), HasJID(to));
		if (i != clientSessions_.end()) {
			(*i)->sendStanza(stanza);
			return true;
		}
	}

	// Look for candidate sessions
	to = to.toBare();
	std::vector<ServerSession*> candidateSessions;
	for (std::vector<ServerSession*>::const_iterator i = clientSessions_.begin(); i != clientSessions_.end(); ++i) {
		if ((*i)->getJID().equals(to, JID::WithoutResource) && (*i)->getPriority() >= 0) {
			candidateSessions.push_back(*i);
		}
	}
	if (candidateSessions.empty()) {
		return false;
	}

	// Find the session with the highest priority
	std::vector<ServerSession*>::const_iterator i = std::max_element(clientSessions_.begin(), clientSessions_.end(), PriorityLessThan());
	(*i)->sendStanza(stanza);
	return true;
}

void ServerStanzaRouter::addClientSession(ServerSession* clientSession) {
	clientSessions_.push_back(clientSession);
}

void ServerStanzaRouter::removeClientSession(ServerSession* clientSession) {
	erase(clientSessions_, clientSession);
}

}