<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), build.root))\Build\version.props" />
<PropertyGroup Label="Globals">
<ProjectGuid>{E5F8A2F0-F713-4673-A42F-2CC4E8FB171B}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>casablanca</RootNamespace>
<DefaultLanguage>en-US</DefaultLanguage>
<MinimumVisualStudioVersion>12.0</MinimumVisualStudioVersion>
<SccProjectName>SAK</SccProjectName>
<SccAuxPath>SAK</SccAuxPath>
<SccLocalPath>SAK</SccLocalPath>
<SccProvider>SAK</SccProvider>
<WindowsAppContainer>true</WindowsAppContainer>
<PostBuildEventUseInBuild>true</PostBuildEventUseInBuild>
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>v120_wp81</PlatformToolset>
<WinRTProject>true</WinRTProject>
<TargetXP>false</TargetXP>
<!-- This is only necessary for dev12 toolset, due to an msbuild change introduced in dev12 -->
<OutDir>$(OutDir)\$(MsBuildProjectName)</OutDir>
<ApplicationType>Windows Phone</ApplicationType>
<ApplicationTypeRevision>8.1</ApplicationTypeRevision>
<ProjectName>cpprestsdk120.wp81</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), build.root))\Build\Config.Definitions.props" />
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), build.root))\Build\Release.Product.Settings" />
<ImportGroup Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Condition="'$(Configuration)' == 'Debug'">
<DebugFileSuffix>d</DebugFileSuffix>
</PropertyGroup>
<PropertyGroup>
<TargetName>$(CppRestBaseFileName)120$(DebugFileSuffix)_wp81_$(CppRestSDKVersionFileSuffix)</TargetName>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<PreprocessorDefinitions>WINAPI_FAMILY=WINAPI_FAMILY_PHONE_APP;_ASYNCRT_EXPORT;_PPLX_EXPORT;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalUsingDirectories>$(WindowsSdkDir)\References\CommonConfiguration\Neutral;$(VSInstallDir)\vc\vcpackages;$(AdditionalUsingDirectories)</AdditionalUsingDirectories>
<CompileAsWinRT>true</CompileAsWinRT>
<AdditionalIncludeDirectories>$(CasablancaIncludeDir);$(CasablancaSrcDir)\pch;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>stdafx.h</PrecompiledHeaderFile>
<AdditionalOptions>-Zm250 %(AdditionalOptions)</AdditionalOptions>
<WholeProgramOptimization Condition="'$(Configuration)'=='Release'">true</WholeProgramOptimization>
</ClCompile>
<Link>
<AdditionalDependencies>msxml6.lib;WindowsPhoneCore.lib;RuntimeObject.lib;PhoneAppModelHost.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
<LinkTimeCodeGeneration Condition="'$(Configuration)'=='Release'">UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
</Link>
</ItemDefinitionGroup>
<Import Project="..\common.vcxitems" Label="Shared" Condition="Exists('..\common.vcxitems')" />
<Import Project="..\winrt.vcxitems" Label="Shared" Condition="Exists('..\winrt.vcxitems')" />
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<!-- This is a workaround until we get the Casablanca120.winrt.dll output directly in binaries folder -->
<ItemDefinitionGroup>
<PostBuildEvent>
<Command>copy /Y $(OutDir)\* $(OutDir)..\
link /edit /appcontainer:no $(OutDir)..\$(TargetName).dll
exit 0</Command>
<Message>Copying $(TargetName).winrt binaries to OutDir and removing appcontainer flag</Message>
</PostBuildEvent>
</ItemDefinitionGroup>
</Project>