/***
* This file is based on or incorporates material from the UnitTest++ r30 open source project.
* Microsoft is not the original author of this code but has modified it and is licensing the code under
* the MIT License. Microsoft reserves all other rights not expressly granted under the MIT License,
* whether by implication, estoppel or otherwise.
*
* UnitTest++ r30
*
* Copyright (c) 2006 Noel Llopis and Charles Nicholson
* Portions Copyright (c) Microsoft Corporation
*
* All Rights Reserved.
*
* MIT License
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of this software
* and associated documentation files (the "Software"), to deal in the Software without restriction,
* including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or
* substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE
* AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
***/
#include "stdafx.h"
namespace UnitTest {
Timer::Timer()
: m_threadHandle(::GetCurrentThread())
, m_startTime(0)
{
#if defined(UNITTEST_WIN32) && (_MSC_VER == 1200) // VC6 doesn't have DWORD_PTR
typedef unsigned long DWORD_PTR;
#endif
DWORD_PTR systemMask;
::GetProcessAffinityMask(GetCurrentProcess(), &m_processAffinityMask, &systemMask);
::SetThreadAffinityMask(m_threadHandle, 1);
::QueryPerformanceFrequency(reinterpret_cast< LARGE_INTEGER* >(&m_frequency));
::SetThreadAffinityMask(m_threadHandle, m_processAffinityMask);
}
void Timer::Start()
{
m_startTime = GetTime();
}
double Timer::GetTimeInMs() const
{
__int64 const elapsedTime = GetTime() - m_startTime;
double const seconds = double(elapsedTime) / double(m_frequency);
return seconds * 1000.0;
}
__int64 Timer::GetTime() const
{
LARGE_INTEGER curTime;
::SetThreadAffinityMask(m_threadHandle, 1);
::QueryPerformanceCounter(&curTime);
::SetThreadAffinityMask(m_threadHandle, m_processAffinityMask);
return curTime.QuadPart;
}
void TimeHelpers::SleepMs(int ms)
{
::Sleep(ms);
}
}