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Location: libtransport.git/include/transport/networkpluginserver.h
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Merge branch 'master' of https://github.com/hanzz/libtransport
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 | /**
* libtransport -- C++ library for easy XMPP Transports development
*
* Copyright (C) 2011, Jan Kaluza <hanzz.k@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02111-1301 USA
*/
#pragma once
#include <time.h>
#include "Swiften/Swiften.h"
#include "Swiften/Presence/PresenceOracle.h"
#include "Swiften/Disco/EntityCapsManager.h"
#include "Swiften/Network/BoostConnectionServer.h"
#include "Swiften/Network/Connection.h"
#include "storagebackend.h"
#include "transport/filetransfermanager.h"
namespace Transport {
class UserManager;
class User;
class Component;
class Buddy;
class LocalBuddy;
class Config;
class NetworkConversation;
class VCardResponder;
class RosterResponder;
class BlockResponder;
class DummyReadBytestream;
class NetworkPluginServer {
public:
struct Backend {
int pongReceived;
std::list<User *> users;
Swift::SafeByteArray data;
boost::shared_ptr<Swift::Connection> connection;
unsigned long res;
unsigned long init_res;
unsigned long shared;
bool acceptUsers;
bool longRun;
bool willDie;
};
NetworkPluginServer(Component *component, Config *config, UserManager *userManager, FileTransferManager *ftManager);
virtual ~NetworkPluginServer();
int getBackendCount() {
return m_clients.size();
}
const std::list<Backend *> &getBackends() {
return m_clients;
}
void collectBackend();
bool moveToLongRunBackend(User *user);
void handleMessageReceived(NetworkConversation *conv, boost::shared_ptr<Swift::Message> &message);
private:
void handleNewClientConnection(boost::shared_ptr<Swift::Connection> c);
void handleSessionFinished(Backend *c);
void handleDataRead(Backend *c, boost::shared_ptr<Swift::SafeByteArray> data);
void handleConnectedPayload(const std::string &payload);
void handleDisconnectedPayload(const std::string &payload);
void handleBuddyChangedPayload(const std::string &payload);
void handleConvMessagePayload(const std::string &payload, bool subject = false);
void handleParticipantChangedPayload(const std::string &payload);
void handleRoomChangedPayload(const std::string &payload);
void handleVCardPayload(const std::string &payload);
void handleChatStatePayload(const std::string &payload, Swift::ChatState::ChatStateType type);
void handleAuthorizationPayload(const std::string &payload);
void handleAttentionPayload(const std::string &payload);
void handleStatsPayload(Backend *c, const std::string &payload);
void handleFTStartPayload(const std::string &payload);
void handleFTFinishPayload(const std::string &payload);
void handleFTDataPayload(Backend *b ,const std::string &payload);
void handleUserCreated(User *user);
void handleRoomJoined(User *user, const Swift::JID &who, const std::string &room, const std::string &nickname, const std::string &password);
void handleRoomLeft(User *user, const std::string &room);
void handleUserReadyToConnect(User *user);
void handleUserPresenceChanged(User *user, Swift::Presence::ref presence);
void handleUserDestroyed(User *user);
void handleBuddyUpdated(Buddy *buddy, const Swift::RosterItemPayload &item);
void handleBuddyRemoved(Buddy *buddy);
void handleBuddyAdded(Buddy *buddy, const Swift::RosterItemPayload &item);
void handleBlockToggled(Buddy *buddy);
void handleVCardUpdated(User *user, boost::shared_ptr<Swift::VCard> vcard);
void handleVCardRequired(User *user, const std::string &name, unsigned int id);
void handleFTStateChanged(Swift::FileTransfer::State state, const std::string &userName, const std::string &buddyName, const std::string &fileName, unsigned long size, unsigned long id);
void handleFTAccepted(User *user, const std::string &buddyName, const std::string &fileName, unsigned long size, unsigned long ftID);
void handleFTRejected(User *user, const std::string &buddyName, const std::string &fileName, unsigned long size);
void handleFTDataNeeded(Backend *b, unsigned long ftid);
void send(boost::shared_ptr<Swift::Connection> &, const std::string &data);
void pingTimeout();
void sendPing(Backend *c);
Backend *getFreeClient(bool acceptUsers = true, bool longRun = false);
UserManager *m_userManager;
VCardResponder *m_vcardResponder;
RosterResponder *m_rosterResponder;
BlockResponder *m_blockResponder;
Config *m_config;
boost::shared_ptr<Swift::ConnectionServer> m_server;
std::list<Backend *> m_clients;
Swift::Timer::ref m_pingTimer;
Swift::Timer::ref m_collectTimer;
Component *m_component;
std::list<User *> m_waitingUsers;
bool m_isNextLongRun;
std::map<unsigned long, FileTransferManager::Transfer> m_filetransfers;
FileTransferManager *m_ftManager;
};
}
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